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Juju

Artillery Mythic All games Brawl Ball
55.1%Win rate in Brawl Ball
32,369Games
100Trust Score
39. of 106Rank in Brawl Ball

Best map: CYBERBOSS BROCK with 70.8% from 1,078 games.

Trophy Roadchange

Profile

Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 3.BreadthCounter safetyStar rate
Win rate 64.55.1 %
Popularity 3.0.11 %
Breadth 67.36% of maps
Counter safety 48.≈ 35.9 %
Star rate 49.≈ 20.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 350 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 56.5% from 510 appearances08/05 — 55.2% from 2,520 appearances08/06 — 56.0% from 1,442 appearances08/07 — 59.3% from 356 appearances08/09 — 57.9% from 478 appearances08/10 — 52.5% from 627 appearances08/11 — 57.0% from 1,822 appearances08/12 — 58.3% from 2,435 appearances08/13 — 52.4% from 2,462 appearances08/14 — 53.6% from 2,590 appearances08/15 — 50.5% from 2,273 appearances08/16 — 51.4% from 2,553 appearances08/17 — 53.8% from 1,582 appearances08/18 — 56.2% from 2,389 appearances08/19 — 56.0% from 2,749 appearances08/20 — 57.0% from 1,314 appearances08/21 — 57.9% from 875 appearances08/22 — 55.8% from 575 appearances08/23 — 51.8% from 380 appearances08/24 — 59.6% from 926 appearances08/25 — 59.0% from 1,008 appearances
56.5%08/04 59.0%08/25

Pick rate

08/04 — 0.1% from 510 appearances08/05 — 0.1% from 2,520 appearances08/06 — 0.2% from 1,442 appearances08/07 — 0.2% from 356 appearances08/09 — 0.2% from 478 appearances08/10 — 0.1% from 627 appearances08/11 — 0.1% from 1,822 appearances08/12 — 0.1% from 2,435 appearances08/13 — 0.1% from 2,462 appearances08/14 — 0.1% from 2,590 appearances08/15 — 0.1% from 2,273 appearances08/16 — 0.1% from 2,553 appearances08/17 — 0.1% from 1,582 appearances08/18 — 0.1% from 2,389 appearances08/19 — 0.1% from 2,749 appearances08/20 — 0.1% from 1,314 appearances08/21 — 0.1% from 875 appearances08/22 — 0.1% from 575 appearances08/23 — 0.0% from 380 appearances08/24 — 0.1% from 926 appearances08/25 — 0.1% from 1,008 appearances
0.1%08/04 0.1%08/25

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 164 maps.

MapWin rateGamesTrust
Deadlock Brawl Ball 59.4%
1425 64
Beach Ball Brawl Ball 57.7%
2874 74
Pinball Dreams Brawl Ball 57.9%
2432 72
Super Beach Brawl Ball 56.7%
3800 78
Triple Dribble Brawl Ball 56.3%
3360 77
Backyard Bowl Brawl Ball 58.6%
794 55
Sunny Soccer Brawl Ball 55.7%
2917 75
Spiraling Out Brawl Ball 55.2%
1426 64
Nutmeg Brawl Ball 54.5%
1533 65
Pinhole Punt Brawl Ball 53.7%
2874 74
Match 1123581321 Brawl Ball 54.5%
1170 61
Grass Knot Brawl Ball 53.5%
1822 67
Bustling Business Brawl Ball 52.2%
2088 70
Sneaky Fields Brawl Ball 51.9%
1579 65
Singed Earth Brawl Ball 51.6%
494 48
Pool Party Brawl Ball 53.4%
163 31
Slalom Slam Brawl Ball 46.7%
728 54
No Good Deed Brawl Ball 46.4%
890 57

Against whom

Direct duels in Brawl Ball: how Juju does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.4% against Mico in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

Nobody counters Juju here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bull 60.4% 96 games Starr Nova 61.3% 75 games Surge 55.2% 134 games Shade 57.4% 68 games Rico 50.3% 165 games Stu 51.9% 106 games

Who plays him best soon

Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.

No player with enough games on this brawler yet.