Best map: CYBERBOSS BROCK with 70.8% from 1,078 games.
Trophy Roadchange
Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/04 to 08/25, 21 days. 8 earlier days are left out — below 350 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Brawl Ball▾
Where this brawler works. Filtered to Brawl Ball: 18 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deadlock ![]() |
59.4% | 1425 | 64 | ||
Beach Ball ![]() |
57.7% | 2874 | 74 | ||
Pinball Dreams ![]() |
57.9% | 2432 | 72 | ||
Super Beach ![]() |
56.7% | 3800 | 78 | ||
Triple Dribble ![]() |
56.3% | 3360 | 77 | ||
Backyard Bowl ![]() |
58.6% | 794 | 55 | ||
Sunny Soccer ![]() |
55.7% | 2917 | 75 | ||
Spiraling Out ![]() |
55.2% | 1426 | 64 | ||
Nutmeg ![]() |
54.5% | 1533 | 65 | ||
Pinhole Punt ![]() |
53.7% | 2874 | 74 | ||
Match 1123581321 ![]() |
54.5% | 1170 | 61 | ||
Grass Knot ![]() |
53.5% | 1822 | 67 | ||
Bustling Business ![]() |
52.2% | 2088 | 70 | ||
Sneaky Fields ![]() |
51.9% | 1579 | 65 | ||
Singed Earth ![]() |
51.6% | 494 | 48 | ||
Pool Party ![]() |
53.4% | 163 | 31 | ||
Slalom Slam ![]() |
46.7% | 728 | 54 | ||
No Good Deed ![]() |
46.4% | 890 | 57 |
Direct duels in Brawl Ball: how Juju does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 27.4% against Mico in Heist. On average the worst case sits at 28.8%.
Nobody counters Juju here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bull
60.4%
96 games
Starr Nova
61.3%
75 games
Surge
55.2%
134 games
Shade
57.4%
68 games
Rico
50.3%
165 games
Stu
51.9%
106 games
Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.
No player with enough games on this brawler yet.