My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Leon

Assassin Legendary Ranked · Mythic
48.6%Win rate across all maps
31,635Games
100Trust Score
52. of 105Rank by score
+11.7Skill bonus

Best map: Shooting Star with 51.5% from 3,886 games.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 13.Star rate
Win rate 42.48.6 %
Popularity 64.0.88 %
Breadth 40.7% of maps
Counter safety 13.28.3 %
Star rate 45.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/25, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/02 — 51.0% from 577 appearances08/03 — 48.2% from 1,922 appearances08/04 — 48.6% from 12,260 appearances08/05 — 49.3% from 46,860 appearances08/06 — 49.0% from 31,180 appearances08/07 — 50.0% from 7,093 appearances08/08 — 48.8% from 6,784 appearances08/09 — 50.0% from 7,618 appearances08/10 — 48.7% from 20,466 appearances08/11 — 48.7% from 72,761 appearances08/12 — 48.9% from 113,149 appearances08/13 — 49.0% from 107,734 appearances08/14 — 49.0% from 100,528 appearances08/15 — 49.0% from 94,062 appearances08/16 — 49.3% from 92,853 appearances08/17 — 49.2% from 89,843 appearances08/18 — 48.8% from 81,812 appearances08/19 — 48.6% from 21,040 appearances08/20 — 51.2% from 752 appearances08/21 — 48.8% from 4,656 appearances08/22 — 48.7% from 5,559 appearances08/23 — 48.3% from 5,515 appearances08/24 — 48.3% from 8,273 appearances08/25 — 48.8% from 6,566 appearances
51.0%08/02 48.8%08/25

Pick rate

08/02 — 1.7% from 577 appearances08/03 — 1.7% from 1,922 appearances08/04 — 1.9% from 12,260 appearances08/05 — 1.9% from 46,860 appearances08/06 — 1.8% from 31,180 appearances08/07 — 1.8% from 7,093 appearances08/08 — 1.8% from 6,784 appearances08/09 — 1.8% from 7,618 appearances08/10 — 1.7% from 20,466 appearances08/11 — 1.7% from 72,761 appearances08/12 — 1.7% from 113,149 appearances08/13 — 1.6% from 107,734 appearances08/14 — 1.6% from 100,528 appearances08/15 — 1.6% from 94,062 appearances08/16 — 1.6% from 92,853 appearances08/17 — 1.5% from 89,843 appearances08/18 — 1.6% from 81,812 appearances08/19 — 1.5% from 21,040 appearances08/20 — 0.6% from 752 appearances08/21 — 0.7% from 4,656 appearances08/22 — 0.8% from 5,559 appearances08/23 — 0.9% from 5,515 appearances08/24 — 0.9% from 8,273 appearances08/25 — 1.0% from 6,566 appearances
1.7%08/02 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.7 — rewards skill: from Bronze to Masters the win rate climbs by 11.7 points (regression 41.3% to 53.0%). The higher the tier, the better he does.

Bronze — 33.5% from 4,775 gamesSilver — 39.5% from 12,891 gamesGold — 46.2% from 117,574 gamesDiamond — 47.8% from 154,249 gamesMythic — 49.0% from 940,732 gamesLegendary — 51.1% from 197,313 gamesMasters — 52.9% from 2,551 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 5 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Shooting Star Bounty 51.5%
3886 79
Hideout Bounty 50.9%
4390 81
Dry Season Bounty 50.9%
2893 74
New Horizons Knockout 50.0%
3325 76
Deathcap Trap Gem Grabprev. season 48.5%
40691 100
Belle's Rock Knockout 49.1%
2432 72
Crystal Arcade Gem Grabprev. season 47.5%
40465 100
Rustic Arcade Gem Grab 48.9%
2175 70
Out in the Open Knockout 48.2%
3086 75
Spiraling Out Brawl Ball+Legendary + Diamond 48.5%
1424 64
Ring of Fire Hot Zoneprev. season 46.7%
9819 93
Open Business Hot Zoneprev. season 45.8%
7531 89
Flaring Phoenix Knockout 46.2%
2619 73
Dueling Beetles Hot Zoneprev. season 45.1%
5118 83
Double Swoosh Gem Grab 46.3%
499 48
Pinhole Punt Brawl Ball+Legendary + Diamond 49.4%
79 21
Parallel Plays Hot Zoneprev. season 44.0%
11202 95
Layer Cake Bounty 44.9%
1584 65
Pinball Dreams Brawl Ballprev. season 43.8%
9118 92
Center Stage Brawl Ballprev. season 43.7%
7775 89
Triple Dribble Brawl Ballprev. season 43.3%
7509 89
Undermine Gem Grab 42.9%
855 56
Hard Rock Mine Gem Grab 42.6%
875 57
Beach Ball Brawl Ball+Legendary + Diamond 39.2%
51 14
Kaboom Canyon Heistprev. season 41.4%
6792 87
Gem Fort Gem Grab 41.6%
707 53
Sneaky Fields Brawl Ballprev. season 40.2%
5589 84
Safe Zone Heistprev. season 40.0%
4373 81
Hot Potato Heistprev. season 39.6%
4530 81
Pit Stop Heist+Legendary + Diamond 39.8%
762 54
Bridge Too Far Heistprev. season 39.0%
6108 86
Safe(r) Zone Heist+Diamond 35.9%
501 48

Who beats Leon and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Leon, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 poss Mythic 54 38.9% 59.3%
2 龍Kano Legendary 24 38.0% 75.0%
3 金錒哥 Diamond 27 36.9% 66.7%
4 миша біткоин Legendary 27 36.0% 63.0%
5 CH| 𝓜𝓸𝓱𝓪 Legendary 41 35.5% 53.7%