My roster

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EN

Lola

Damage Dealer Epic Trophies Stardust Storm Gem Grab
43.4%Win rate on Stardust Storm
698Games here
0.0%Pick rate
53Trust Score
66. of 106Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 54.50.2 %
Popularity 10.0.27 %
Breadth 61.43% of maps
Counter safety 23.29.2 %
Star rate 65.23.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 65th means “better than 65% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Stardust Storm. 08/13 to 08/19, 7 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.

Win rate

08/13 — 42.4% from 170 appearances08/14 — 48.0% from 102 appearances08/15 — 40.6% from 69 appearances08/16 — 42.2% from 83 appearances08/17 — 37.2% from 86 appearances08/18 — 38.8% from 85 appearances08/19 — 54.7% from 75 appearances
42.4%08/13 54.7%08/19

Pick rate

08/13 — 0.1% from 170 appearances08/14 — 0.1% from 102 appearances08/15 — 0.1% from 69 appearances08/16 — 0.1% from 83 appearances08/17 — 0.1% from 86 appearances08/18 — 0.1% from 85 appearances08/19 — 0.1% from 75 appearances
0.1%08/13 0.1%08/19

Against whom

Direct duels in Gem Grab: how Lola does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Stardust Storm. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.2% 225 games Rico 53.0% 474 games Edgar 51.1% 1,004 games Doug 65.1% 63 games Byron 57.9% 114 games Stu 51.9% 393 games

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Masters 160 53.3% 68.8%
2 Ricochet Masters 22 37.6% 68.2%
3 rapoint Masters 27 37.5% 63.0%
4 ダンゴムシがかっこいい理由3選 Mythic 25 35.6% 56.0%
5 ⚜️↰️『جينرال』↳⚜️ Legendary 21 33.3% 47.6%