My roster

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EN

Lola

Damage Dealer Epic All games Brawl Ball
51.1%Win rate in Brawl Ball
45,103Games
100Trust Score
64. of 106Rank in Brawl Ball

Best map: CYBERBOSS BROCK with 73.2% from 4,679 games.

Trophy Roadchange

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 8.BreadthCounter safetyStar rate
Win rate 40.51.1 %
Popularity 8.0.16 %
Breadth 51.24% of maps
Counter safety
Star rate 18.≈ 14.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 58.1% from 582 appearances08/05 — 51.5% from 2,341 appearances08/06 — 50.5% from 1,724 appearances08/09 — 50.7% from 672 appearances08/10 — 51.1% from 948 appearances08/11 — 52.5% from 1,952 appearances08/12 — 52.0% from 2,592 appearances08/13 — 48.2% from 4,360 appearances08/14 — 46.9% from 3,865 appearances08/15 — 46.9% from 3,645 appearances08/16 — 47.8% from 4,379 appearances08/17 — 52.9% from 3,272 appearances08/18 — 53.8% from 3,584 appearances08/19 — 52.2% from 3,379 appearances08/20 — 50.2% from 1,403 appearances08/21 — 50.2% from 679 appearances08/22 — 52.7% from 657 appearances08/23 — 55.4% from 1,171 appearances08/24 — 59.7% from 1,842 appearances08/25 — 60.8% from 1,230 appearances
58.1%08/04 60.8%08/25

Pick rate

08/04 — 0.1% from 582 appearances08/05 — 0.1% from 2,341 appearances08/06 — 0.2% from 1,724 appearances08/09 — 0.2% from 672 appearances08/10 — 0.2% from 948 appearances08/11 — 0.1% from 1,952 appearances08/12 — 0.1% from 2,592 appearances08/13 — 0.2% from 4,360 appearances08/14 — 0.2% from 3,865 appearances08/15 — 0.2% from 3,645 appearances08/16 — 0.2% from 4,379 appearances08/17 — 0.2% from 3,272 appearances08/18 — 0.2% from 3,584 appearances08/19 — 0.1% from 3,379 appearances08/20 — 0.1% from 1,403 appearances08/21 — 0.1% from 679 appearances08/22 — 0.1% from 657 appearances08/23 — 0.2% from 1,171 appearances08/24 — 0.1% from 1,842 appearances08/25 — 0.1% from 1,230 appearances
0.1%08/04 0.1%08/25

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 168 maps.

MapWin rateGamesTrust
Backyard Bowl Brawl Ball 56.5%
2356 71
Deadlock Brawl Ball 56.8%
1774 67
Spiraling Out Brawl Ball 56.0%
2171 70
Match 1123581321 Brawl Ball 55.4%
3086 75
Beach Ball Brawl Ball 54.5%
2937 75
Grass Knot Brawl Ball 54.0%
3119 76
Sunny Soccer Brawl Ball 53.7%
2754 74
Super Beach Brawl Ball 51.5%
4047 79
Pinball Dreams Brawl Ball 51.7%
2615 73
Pinhole Punt Brawl Ball 50.6%
5903 85
Singed Earth Brawl Ball 52.6%
612 51
Nutmeg Brawl Ball 50.5%
2204 70
Sneaky Fields Brawl Ball 48.5%
2144 70
Bustling Business Brawl Ball 47.7%
3546 77
Slalom Slam Brawl Ball 43.8%
1392 63
Triple Dribble Brawl Ball 41.7%
2786 74
No Good Deed Brawl Ball 39.8%
1511 65
Pool Party Brawl Ball 36.3%
146 30

Against whom

Direct duels in Brawl Ball: how Lola does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.8% against Nori in Hot Zone. On average the worst case sits at 29.0%.

Counters

Lola counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bull 51.1% 88 games Starr Nova 51.7% 60 games Surge 48.2% 114 games Stu 48.0% 102 games Nori 47.2% 144 games Colt 47.0% 66 games

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 101 52.1% 75.2%
2 黑毛牛排 Gold 29 29.4% 34.5%
3 こじ Gold 30 28.3% 30.0%