Best map: Parallel Plays with 56.8% from 962 games.
Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/26, 24 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.
Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +23.5 — rewards skill: from Bronze to Masters the win rate climbs by 23.5 points (regression 32.4% to 55.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic). 4 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
56.8% | 962 | 58 | ||
Sneaky Fields ![]() |
54.8% | 575 | 50 | ||
Triple Dribble ![]() |
53.9% | 557 | 50 | ||
Dueling Beetles ![]() |
50.4% | 3750 | 78 | ||
Layer Cake prev. season |
49.7% | 3020 | 75 | ||
Deathcap Trap prev. season |
48.1% | 10262 | 93 | ||
Spiraling Out ![]() |
50.5% | 723 | 54 | ||
Crystal Arcade prev. season |
47.8% | 9400 | 92 | ||
Ring of Fire ![]() |
48.0% | 4218 | 80 | ||
Hard Rock Mine ![]() |
50.0% | 550 | 50 | ||
Beach Ball +Legendary + Diamond |
56.4% | 101 | 24 | ||
Open Business ![]() |
47.7% | 3300 | 76 | ||
Flaring Phoenix prev. season |
46.9% | 3765 | 78 | ||
Pinhole Punt +Legendary + Diamond |
51.5% | 169 | 32 | ||
Undermine ![]() |
48.3% | 575 | 50 | ||
Pinball Dreams ![]() |
48.3% | 605 | 51 | ||
Center Stage ![]() |
47.6% | 759 | 54 | ||
Out in the Open prev. season |
46.0% | 4691 | 82 | ||
Gem Fort ![]() |
47.2% | 672 | 53 | ||
Pit Stop +Legendary + Diamond |
47.7% | 392 | 45 | ||
New Horizons prev. season |
45.5% | 3913 | 79 | ||
Belle's Rock prev. season |
45.5% | 3046 | 75 | ||
Bridge Too Far prev. season |
44.5% | 3180 | 76 | ||
Hideout prev. season |
44.3% | 4050 | 79 | ||
Shooting Star prev. season |
44.3% | 4109 | 80 | ||
Dry Season prev. season |
43.9% | 4407 | 81 | ||
Kaboom Canyon prev. season |
43.6% | 2391 | 72 | ||
Double Swoosh ![]() |
44.2% | 452 | 47 | ||
Rustic Arcade ![]() |
43.0% | 609 | 51 | ||
Safe Zone prev. season |
41.3% | 3382 | 77 | ||
Hot Potato prev. season |
41.1% | 2308 | 71 | ||
Safe(r) Zone +Legendary + Diamond |
41.0% | 373 | 44 |
Who beats Lou and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | i miss xuanana | Legendary | 28 | 36.3% | 64.3% |
| 2 | vvv | Diamond | 26 | 34.3% | 57.7% |
| 3 | マンチ兄さん | Diamond | 20 | 33.7% | 60.0% |
| 4 | Inter_841 | Legendary | 21 | 33.3% | 57.1% |
| 5 | ligmobalz | Mythic | 34 | 32.6% | 47.1% |