For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 173 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Maisie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.7%
183 games
Tick
55.7%
420 games
Mortis
54.4%
445 games
Brock
52.0%
1,102 games
Fang
56.5%
209 games
Pierce
53.5%
368 games
Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | THICONNET | Legendary | 57 | 39.6% | 59.6% |
| 2 | ひよこ | Diamond | 31 | 39.1% | 71.0% |
| 3 | QRS|SAMURAI™ | Masters | 21 | 38.5% | 81.0% |
| 4 | Blueface | Legendary | 38 | 35.8% | 55.3% |
| 5 | ゆうた達人King子供プロ | Mythic | 23 | 35.0% | 60.9% |