For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 260 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Lily does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.6%
835 games
Tick
57.9%
3,499 games
Carl
56.7%
683 games
Brock
53.1%
5,696 games
Edgar
52.4%
6,997 games
Dynamike
54.1%
1,310 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 66 | 39.4% | 57.6% |
| 2 | Tiktok RussBS94 | Legendary | 29 | 37.7% | 69.0% |
| 3 | Code: Gas | Masters | 23 | 37.3% | 73.9% |
| 4 | Vibe MKR | Mythic | 35 | 34.8% | 54.3% |
| 5 | 男友不管男模會館 | Diamond | 30 | 34.8% | 56.7% |