For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 175 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Meeple does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Meeple counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.8%
1,689 games
Brock
54.7%
11,218 games
Tick
54.6%
3,458 games
Penny
53.6%
1,867 games
8-Bit
52.7%
2,410 games
Edgar
51.6%
8,193 games
Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kêdii♠️ | Legendary | 62 | 39.9% | 59.7% |
| 2 | села дала 69 | Legendary | 35 | 38.9% | 68.6% |
| 3 | 尺aphⱠàĐ 🤍🧸 | Masters | 31 | 38.7% | 71.0% |
| 4 | ャʟᴀɴᴛ🐙 | Legendary | 46 | 38.4% | 60.9% |
| 5 | NXT|ScarFace💘 | Masters | 46 | 38.4% | 60.9% |