For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/10 to 08/24, 5 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/24.
Direct duels in Bounty: how Edgar does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Edgar runs in 1 circle — whoever Edgar beats beats someone who in turn beats Edgar. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.7%
8,231 games
Tick
59.9%
25,539 games
Penny
58.0%
5,696 games
Brock
56.4%
48,144 games
Grom
57.1%
6,233 games
Belle
56.6%
5,521 games
Players with a profile and at least 20 games on Edgar, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | げぇい髪👨❤️👨 | Legendary | 49 | 45.7% | 79.6% |
| 2 | 𝓗𝓾𝓰𝓸🪽 | Masters | 76 | 43.5% | 64.5% |
| 3 | jackCØL🐐Cr7 | Masters | 45 | 42.5% | 73.3% |
| 4 | Bright 🇭🇺 | Masters | 87 | 41.6% | 58.6% |
| 5 | NaRu-‘q’ | Masters | 72 | 41.5% | 61.1% |