For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Griff
53.3%
2,307 games
Frank
54.2%
1,238 games
Bibi
51.1%
1,618 games
Bull
51.6%
952 games
Willow
51.5%
938 games
Edgar
49.7%
2,674 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 77 | 41.0% | 58.4% |
| 2 | 𝐋𝐱𝐜𝐚𝐬🏴 | Masters | 53 | 39.4% | 60.4% |
| 3 | heart of glass | Masters | 21 | 38.5% | 81.0% |
| 4 | unknown | Legendary | 52 | 38.3% | 57.7% |
| 5 | ͈ᴗ̀ ̫ᴗ́ ͈ | Legendary | 34 | 38.0% | 64.7% |