For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 280 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.9%
119 games
Mortis
55.9%
290 games
Max
56.3%
213 games
Kaze
52.0%
394 games
Nori
50.2%
631 games
Najia
55.6%
124 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 80 | 41.1% | 57.5% |
| 2 | heart of glass | Masters | 21 | 39.0% | 81.0% |
| 3 | unknown | Legendary | 52 | 38.6% | 57.7% |
| 4 | 𝗗𝗔𝗙𝗘𝗨𝗟𝗧シ | Legendary | 22 | 38.5% | 77.3% |
| 5 | ͈ᴗ̀ ̫ᴗ́ ͈ | Legendary | 34 | 38.4% | 64.7% |