For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 238 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Fang
56.3%
103 games
Griff
48.9%
554 games
El Primo
50.3%
163 games
Rico
47.0%
400 games
Tara
50.0%
64 games
Darryl
49.3%
73 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 84 | 47.8% | 71.4% |
| 2 | ↯BeastMico🤍 | Legendary | 55 | 42.0% | 67.3% |
| 3 | 강직도 | Legendary | 48 | 38.4% | 60.4% |
| 4 | OP Yungteo | Legendary | 47 | 38.0% | 59.6% |
| 5 | ⚜️King MiКоS⚜️ | Legendary | 52 | 37.2% | 55.8% |