For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Jacky
62.7%
397 games
Ash
58.1%
1,419 games
Rico
55.0%
7,303 games
Griff
54.7%
8,043 games
Bibi
54.3%
5,181 games
Nita
55.9%
1,388 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 45 | 42.5% | 73.3% |
| 2 | plasma | Legendary | 34 | 38.4% | 67.6% |
| 3 | Netrox💖Lenox | Masters | 49 | 38.1% | 59.2% |
| 4 | Bistoo🍥 | Masters | 28 | 38.0% | 71.4% |
| 5 | 🙈george<3 | Masters | 40 | 37.1% | 60.0% |