My roster

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EN

Mico

Assassin Mythic Trophies Stardust Storm Gem Grab
49.3%Win rate on Stardust Storm
2,010Games here
0.2%Pick rate
69Trust Score
31. of 106Rank on this map

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 18.Star rate
Win rate 73.53.1 %
Popularity 22.0.34 %
Breadth 68.37% of maps
Counter safety 18.27.8 %
Star rate 20.17.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Stardust Storm. 08/13 to 08/20, 8 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.

Win rate

08/13 — 50.5% from 535 appearances08/14 — 44.6% from 280 appearances08/15 — 48.3% from 232 appearances08/16 — 49.5% from 208 appearances08/17 — 50.2% from 231 appearances08/18 — 54.9% from 224 appearances08/19 — 49.3% from 205 appearances08/20 — 43.2% from 95 appearances
50.5%08/13 43.2%08/20

Pick rate

08/13 — 0.3% from 535 appearances08/14 — 0.2% from 280 appearances08/15 — 0.3% from 232 appearances08/16 — 0.2% from 208 appearances08/17 — 0.2% from 231 appearances08/18 — 0.2% from 224 appearances08/19 — 0.3% from 205 appearances08/20 — 0.2% from 95 appearances
0.3%08/13 0.2%08/20

Against whom

Direct duels in Gem Grab: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Stardust Storm. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 61.8% 403 games Bo 54.7% 852 games Griff 53.2% 1,168 games Bibi 56.5% 338 games Ash 58.3% 151 games Rico 51.7% 787 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 97 49.2% 71.1%
2 ↯BeastMico🤍 Legendary 59 42.3% 66.1%
3 OP Yungteo Legendary 47 38.2% 59.6%
4 강직도 Legendary 52 37.4% 55.8%
5 ⚜️King MiКоS⚜️ Legendary 52 37.4% 55.8%