For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Beach Ball. 08/11 to 08/26, 4 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Brawl Ball: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Mina counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
55.6%
1,202 games
Bibi
52.4%
3,534 games
Griff
51.0%
8,144 games
Frank
52.0%
2,306 games
Rico
50.8%
6,886 games
Doug
53.5%
602 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Izuki | Masters | 176 | 45.7% | 57.4% |
| 2 | Itoshi Rin | Masters | 115 | 45.6% | 61.7% |
| 3 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Legendary | 37 | 45.3% | 86.5% |
| 4 | LLC|Heintje | Legendary | 50 | 44.2% | 74.0% |
| 5 | labxguette 🏳. | Legendary | 63 | 44.0% | 68.3% |