For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Beach Ball. 08/11 to 08/26, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Brawl Ball: how Piper does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Clancy
55.4%
65 games
Doug
50.7%
75 games
Shade
48.5%
97 games
Mina
42.4%
92 games
Bo
41.0%
117 games
Bolt
39.8%
93 games
Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | INFINITE DEATH | Legendary | 27 | 38.6% | 74.1% |
| 2 | destroy my mind | Legendary | 32 | 38.5% | 68.8% |
| 3 | Elixso.^.mini | Legendary | 28 | 38.2% | 71.4% |
| 4 | alxndr. | Legendary | 43 | 37.9% | 60.5% |
| 5 | qrx 2025. | Legendary | 23 | 37.4% | 73.9% |