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Mortis

Assassin Mythic Ranked · Mythic
49.9%Win rate across all maps
76,126Games
100Trust Score
29. of 105Rank by score

Best map: Layer Cake with 53.8% from 5,024 games.

Wins early — in Knockout 3.6 points better in short rounds than in long ones (51.7% against 48.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 50.Star rate
Win rate 61.49.9 %
Popularity 86.2.02 %
Breadth 65.17% of maps
Counter safety 50.33.3 %
Star rate 70.25.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/02 — 51.2% from 565 appearances08/03 — 48.9% from 2,031 appearances08/04 — 49.4% from 11,760 appearances08/05 — 49.5% from 44,773 appearances08/06 — 48.9% from 30,092 appearances08/07 — 49.9% from 6,718 appearances08/08 — 49.4% from 6,797 appearances08/09 — 50.2% from 7,312 appearances08/10 — 49.4% from 19,297 appearances08/11 — 48.7% from 69,848 appearances08/12 — 48.6% from 114,584 appearances08/13 — 48.7% from 114,694 appearances08/14 — 48.3% from 110,083 appearances08/15 — 48.0% from 104,222 appearances08/16 — 48.5% from 101,920 appearances08/17 — 48.5% from 98,793 appearances08/18 — 48.6% from 88,825 appearances08/19 — 47.4% from 23,255 appearances08/20 — 49.2% from 3,043 appearances08/21 — 50.7% from 13,033 appearances08/22 — 49.8% from 14,052 appearances08/23 — 50.3% from 12,757 appearances08/24 — 50.1% from 16,919 appearances08/25 — 48.7% from 14,182 appearances08/26 — 49.3% from 2,140 appearances
51.2%08/02 49.3%08/26

Pick rate

08/02 — 1.7% from 565 appearances08/03 — 1.8% from 2,031 appearances08/04 — 1.8% from 11,760 appearances08/05 — 1.8% from 44,773 appearances08/06 — 1.7% from 30,092 appearances08/07 — 1.7% from 6,718 appearances08/08 — 1.8% from 6,797 appearances08/09 — 1.7% from 7,312 appearances08/10 — 1.6% from 19,297 appearances08/11 — 1.7% from 69,848 appearances08/12 — 1.7% from 114,584 appearances08/13 — 1.7% from 114,694 appearances08/14 — 1.7% from 110,083 appearances08/15 — 1.7% from 104,222 appearances08/16 — 1.7% from 101,920 appearances08/17 — 1.7% from 98,793 appearances08/18 — 1.7% from 88,825 appearances08/19 — 1.7% from 23,255 appearances08/20 — 2.3% from 3,043 appearances08/21 — 2.1% from 13,033 appearances08/22 — 2.1% from 14,052 appearances08/23 — 2.0% from 12,757 appearances08/24 — 1.9% from 16,919 appearances08/25 — 2.0% from 14,182 appearances08/26 — 2.1% from 2,140 appearances
1.7%08/02 2.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.2 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 65.4% from 4,963 gamesSilver — 56.7% from 21,350 gamesGold — 49.5% from 306,994 gamesDiamond — 48.3% from 331,153 gamesMythic — 48.7% from 1,032,301 gamesLegendary — 51.2% from 340,163 gamesMasters — 51.9% from 13,982 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 4 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Layer Cake Bounty 53.8%
5024 83
Hideout Bounty 52.8%
4995 83
Rustic Arcade Gem Grab 52.8%
4343 80
Dry Season Bounty 52.5%
5461 84
Belle's Rock Knockout 51.5%
3405 77
Ring of Fire Hot Zone 51.5%
2902 74
Hard Rock Mine Gem Grab 51.0%
3798 78
Crystal Arcade Gem Grabprev. season 49.8%
52868 100
Flaring Phoenix Knockout 51.1%
2778 74
Double Swoosh Gem Grab 50.7%
3419 77
Deathcap Trap Gem Grabprev. season 49.4%
52173 100
Gem Fort Gem Grab 49.9%
3845 79
Shooting Star Bounty 49.8%
3912 79
Open Business Hot Zone 49.7%
3292 76
Undermine Gem Grab 49.5%
4036 79
Dueling Beetles Hot Zone 49.5%
3482 77
Parallel Plays Hot Zone 49.6%
2272 71
New Horizons Knockout 48.6%
2435 72
Beach Ball Brawl Ball+Legendary + Diamond 49.6%
964 58
Out in the Open Knockout 48.5%
1916 68
Center Stage Brawl Ball 47.1%
2378 71
Pinball Dreams Brawl Ball 46.2%
2784 74
Spiraling Out Brawl Ball 45.3%
3240 76
Safe Zone Heistprev. season 44.6%
3798 78
Triple Dribble Brawl Ball 44.0%
3017 75
Sneaky Fields Brawl Ball 43.8%
1834 68
Pinhole Punt Brawl Ball+Legendary + Diamond 43.3%
840 56
Safe(r) Zone Heist+Legendary + Diamond 41.5%
1303 62
Kaboom Canyon Heistprev. season 41.1%
3929 79
Hot Potato Heistprev. season 41.0%
4135 80
Bridge Too Far Heistprev. season 39.2%
3129 76
Pit Stop Heist+Legendary + Diamond 34.3%
1454 64

Who beats Mortis and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TalkAbtMy1Taps Legendary 43 44.0% 79.1%
2 God ϟ Legendary 59 40.7% 62.7%
3 ⠀ ⠀ Legendary 49 39.6% 63.3%
4 🫦💄💋 Legendary 20 39.4% 90.0%
5 HQ|Minsung ⱽᵃⁿⁱ Legendary 20 39.4% 90.0%