08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
61.4% | 45021 | 100 | ||
Deep End ![]() |
60.9% | 7619 | 89 | ||
Chivalry ![]() |
58.4% | 20118 | 100 | ||
Leaping Dogs ![]() |
58.4% | 8190 | 90 | ||
Out in the Open ![]() |
57.6% | 18334 | 100 | ||
Jungle Top ![]() |
57.8% | 11547 | 95 | ||
Flowing Springs ![]() |
58.5% | 4042 | 79 | ||
Think Ahead ![]() |
57.3% | 11322 | 95 | ||
Opening Move ![]() |
57.2% | 7783 | 89 | ||
Goldarm Gulch ![]() |
57.0% | 5964 | 85 | ||
Double Decker ![]() |
57.2% | 4254 | 80 | ||
Crab Claws ![]() |
56.6% | 7818 | 89 | ||
Streets with No Name ![]() |
56.2% | 12705 | 97 | ||
Please Remain Standing ![]() |
56.9% | 4561 | 81 | ||
New Perspective ![]() |
56.8% | 4654 | 82 | ||
Belle's Rock ![]() |
55.9% | 12004 | 96 | ||
Split Difference ![]() |
55.1% | 5575 | 84 | ||
Flaring Phoenix ![]() |
54.3% | 188 | 34 | ||
Close Call ![]() |
47.8% | 2134 | 70 | ||
Healthy Middle Ground ![]() |
48.4% | 124 | 27 |
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 23.7% against Bibi in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 2 circles — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
57.8%
3,203 games
Brock
55.7%
13,355 games
Bolt
57.3%
1,184 games
Tick
55.0%
3,305 games
Sprout
56.4%
1,152 games
Edgar
53.6%
8,956 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Daxira🦢 | Masters | 22 | 43.1% | 90.9% |
| 2 | メBOGAT🃏 | Legendary | 28 | 40.5% | 71.4% |
| 3 | SK|JAY⛩️ | Masters | 29 | 40.1% | 69.0% |
| 4 | Nzo 🧸 | Legendary | 32 | 39.8% | 65.6% |
| 5 | GSQ | Godmax | Masters | 20 | 39.2% | 75.0% |