For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Golden Bay. 08/10 to 08/22, 3 days. 1 earlier day is left out — below 336 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/22.
Direct duels in Hot Zone: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Golden Bay. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
62.7%
9,204 games
R-T
63.3%
2,832 games
Bibi
58.5%
12,438 games
Tick
58.3%
19,738 games
Juju
59.5%
2,190 games
Hank
58.7%
2,753 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 圧だけでプロ | Mythic | 23 | 41.3% | 91.3% |
| 2 | IU|Madara™ | Legendary | 34 | 40.4% | 73.5% |
| 3 | TizzC🏴 | Legendary | 42 | 39.9% | 66.7% |
| 4 | 尺aphⱠàĐ 🤍🧸 | Masters | 27 | 39.6% | 77.8% |
| 5 | Qin Shi Mob📯 | Legendary | 34 | 39.5% | 70.6% |