For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Tubs. 08/10 to 08/23, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/23.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Tubs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Nori here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
66.3%
34,428 games
Bull
66.5%
19,336 games
Carl
66.2%
13,879 games
Jessie
65.4%
40,239 games
Chuck
64.6%
30,408 games
Bibi
65.0%
9,484 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 43 | 42.4% | 72.1% |
| 2 | 圧だけでプロ | Mythic | 23 | 41.9% | 91.3% |
| 3 | 尺aphⱠàĐ 🤍🧸 | Masters | 29 | 41.2% | 79.3% |
| 4 | IU|Madara™ | Legendary | 34 | 40.9% | 73.5% |
| 5 | SW| Sam 🩵 | Legendary | 35 | 40.5% | 71.4% |