For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Jungle Top. 08/13 to 08/28, 5 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Jungle Top. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nori runs in 2 circles — whoever Nori beats beats someone who in turn beats Nori. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.2%
5,741 games
Pearl
59.5%
5,355 games
Grom
56.4%
8,201 games
Tick
55.6%
23,959 games
Carl
55.1%
5,238 games
Brock
54.0%
68,876 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 43 | 42.7% | 72.1% |
| 2 | Rįckyꨄ | Masters | 20 | 42.6% | 100.0% |
| 3 | 圧だけでプロ | Mythic | 23 | 42.2% | 91.3% |
| 4 | IU|Madara™ | Legendary | 34 | 41.2% | 73.5% |
| 5 | 尺aphⱠàĐ 🤍🧸 | Masters | 32 | 41.2% | 75.0% |