For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Jungle Top. 08/13 to 08/17, 4 days. 2 earlier days are left out — below 169 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/17.
Direct duels in Knockout: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Jungle Top. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Carl runs in 1 circle — whoever Carl beats beats someone who in turn beats Carl. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Grom
65.2%
532 games
Brock
59.1%
5,251 games
Bolt
63.3%
510 games
Edgar
57.5%
3,633 games
Mico
62.7%
418 games
Nori
55.0%
2,690 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sewo>TuPOlix🤡 | Masters | 34 | 41.7% | 79.4% |
| 2 | 愛|Zͥiͣoͫlᵉs🥀 | Legendary | 24 | 41.3% | 91.7% |
| 3 | :( | Masters | 40 | 40.2% | 70.0% |
| 4 | kf |kfiro | Legendary | 135 | 39.9% | 51.1% |
| 5 | ThéLait☕️🍼😁 | Legendary | 41 | 39.9% | 68.3% |