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EN

Ollie

Mythic Trophies Gem Grab
42.6%Win rate in Gem Grab
18,240Games
100Trust Score
90. of 106Rank in Gem Grab

Best map: Deadlock with 65.2% from 2,428 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 5.BreadthCounter safetyStar rate
Win rate 18.42.6 %
Popularity 5.0.20 %
Breadth 31.19% of maps
Counter safety 38.32.5 %
Star rate 8.≈ 10.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 38th means “better than 38% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 24 days. 5 earlier days are left out — below 192 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 40.8% from 211 appearances08/06 — 26.4% from 466 appearances08/09 — 49.8% from 261 appearances08/10 — 45.5% from 200 appearances08/11 — 46.3% from 722 appearances08/12 — 42.3% from 941 appearances08/13 — 47.0% from 1,531 appearances08/14 — 46.9% from 1,611 appearances08/15 — 46.4% from 1,457 appearances08/16 — 47.5% from 1,723 appearances08/17 — 43.8% from 758 appearances08/18 — 39.5% from 613 appearances08/19 — 39.2% from 452 appearances08/20 — 44.9% from 606 appearances08/21 — 34.3% from 245 appearances08/23 — 32.0% from 281 appearances08/24 — 34.3% from 510 appearances08/25 — 32.3% from 666 appearances08/26 — 36.5% from 496 appearances08/27 — 31.8% from 444 appearances08/28 — 36.3% from 480 appearances08/29 — 46.9% from 1,442 appearances08/30 — 42.8% from 1,368 appearances08/31 — 27.7% from 213 appearances
40.8%08/05 27.7%08/31

Pick rate

08/05 — 0.2% from 211 appearances08/06 — 0.4% from 466 appearances08/09 — 0.3% from 261 appearances08/10 — 0.3% from 200 appearances08/11 — 0.2% from 722 appearances08/12 — 0.2% from 941 appearances08/13 — 0.1% from 1,531 appearances08/14 — 0.2% from 1,611 appearances08/15 — 0.2% from 1,457 appearances08/16 — 0.2% from 1,723 appearances08/17 — 0.1% from 758 appearances08/18 — 0.1% from 613 appearances08/19 — 0.1% from 452 appearances08/20 — 0.2% from 606 appearances08/21 — 0.2% from 245 appearances08/23 — 0.3% from 281 appearances08/24 — 0.3% from 510 appearances08/25 — 0.3% from 666 appearances08/26 — 0.3% from 496 appearances08/27 — 0.3% from 444 appearances08/28 — 0.3% from 480 appearances08/29 — 0.3% from 1,442 appearances08/30 — 0.3% from 1,368 appearances08/31 — 0.3% from 213 appearances
0.2%08/05 0.3%08/31

On which maps

Gem Grab

Where this brawler works. Filtered to Gem Grab: 19 of 163 maps.

MapWin rateGamesTrust
Deep Diner Gem Grab 49.9%
1210 61
Crystal Arcade Gem Grab 56.0%
91 23
Hard Rock Mine Gem Grab 46.3%
5734 85
Afterparty Gem Grab 46.1%
323 42
ATLAS Gem Grab 43.7%
1170 61
Double Swoosh Gem Grab 42.4%
2238 71
Stardust Storm Gem Grab 40.5%
220 36
Let Me Dance Gem Grab 40.7%
356 43
Picturesque Gem Grab 39.9%
611 51
Gem Fort Gem Grab 39.8%
988 58
Open Space Gem Grab 39.4%
599 51
Undermine Gem Grab 38.2%
293 40
Whisper Vale Gem Grab 36.9%
203 35
Ancestral Roots Gem Grab 38.5%
985 58
Deathcap Trap Gem Grab 38.3%
811 55
Bottom Two Gem Grab 37.5%
690 53
Local Restaurants Gem Grab 37.3%
648 52
Snake Pit Gem Grab 35.5%
758 54
On a Roll Gem Grab 33.0%
312 41

Against whom

Direct duels in Gem Grab: how Ollie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 34.4% against Trunk in Hot Zone. On average the worst case sits at 28.7%.

Counters

Countered by

Nobody counters Ollie here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Surge 60.0% 210 games Bolt 68.1% 91 games Bo 59.6% 203 games Rico 56.1% 223 games Stu 56.3% 190 games Griff 54.1% 307 games

Who plays him best soon

Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Slayer🍥 Masters 54 44.2% 68.5%
2 Yvann Masters 38 43.1% 73.7%
3 PrimeTôTô Masters 56 40.6% 58.9%
4 VVV|Vetal Legendary 114 38.7% 48.2%
5 Rudeus Greyrat Masters 39 37.9% 56.4%