For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Reach for the Stars. 08/15 to 08/28, 4 days. 2 earlier days are left out — below 92 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/15 and 08/28.
Direct duels in Hot Zone: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Reach for the Stars. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
54.2%
1,737 games
Kenji
54.4%
1,445 games
Tick
53.6%
1,941 games
Doug
55.3%
769 games
Bo
52.2%
4,105 games
Bolt
54.7%
686 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Masters | 52 | 48.7% | 80.8% |
| 2 | Psychh🐐 | Masters | 37 | 44.4% | 78.4% |
| 3 | vCxroo🏴 | Masters | 35 | 43.6% | 77.1% |
| 4 | Sm☆ | Masters | 72 | 43.1% | 61.1% |
| 5 | 𝐋𝐢𝐭 𝐊illa🫧 | Masters | 30 | 43.0% | 80.0% |