Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/31, 25 days. 4 earlier days are left out — below 305 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 159 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
59.9% | 9615 | 92 | ||
Think Ahead ![]() |
58.0% | 1696 | 66 | ||
Goldarm Gulch ![]() |
57.3% | 1448 | 64 | ||
Leaping Dogs ![]() |
56.1% | 1849 | 68 | ||
Double Decker ![]() |
58.3% | 660 | 52 | ||
Opening Move ![]() |
55.1% | 1425 | 64 | ||
Please Remain Standing ![]() |
56.3% | 739 | 54 | ||
Belle's Rock ![]() |
53.9% | 2756 | 74 | ||
Crab Claws ![]() |
54.3% | 1351 | 63 | ||
Out in the Open ![]() |
53.6% | 1849 | 68 | ||
Jungle Top ![]() |
50.6% | 2717 | 73 | ||
Streets with No Name ![]() |
50.7% | 1147 | 61 | ||
New Perspective ![]() |
49.1% | 645 | 52 | ||
Chivalry ![]() |
46.5% | 800 | 55 | ||
Healthy Middle Ground ![]() |
52.1% | 48 | 13 | ||
Close Call ![]() |
44.8% | 1310 | 63 | ||
Flowing Springs ![]() |
43.9% | 1147 | 61 | ||
Flaring Phoenix ![]() |
43.8% | 32 | 7 | ||
Split Difference ![]() |
43.1% | 2313 | 71 | ||
Deep End ![]() |
18.3% | 115 | 26 |
Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 41.7% against Bull in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
Nobody counters Sam here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.9%
515 games
Edgar
54.4%
482 games
Grom
65.8%
76 games
Bolt
64.0%
75 games
Stu
63.3%
79 games
Mortis
55.7%
167 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 197 | 50.0% | 61.4% |
| 2 | Bruno | Legendary | 103 | 45.7% | 61.2% |
| 3 | The Red Beast | Masters | 43 | 43.9% | 72.1% |
| 4 | Lucid🍁 | Legendary | 116 | 43.4% | 56.0% |
| 5 | OGC|Goonix | Legendary | 25 | 40.8% | 76.0% |