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Sam

Assassin Epic Ranked · All ranks Knockout
51.1%Win rate in Knockout
3,510Games
77Trust Score
33. of 105Rank in Knockout
−7.7Skill bonus

Best map: Open Business with 57.6% from 1,110 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 1.BreadthCounter safetyStar rate
Win rate 78.51.1 %
Popularity 1.0.04 %
Breadth 85.47% of maps
Counter safety 98.46.1 %
Star rate 94.≈ 26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 20 days. 11 earlier days are left out — below 96 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 44.6% from 139 appearances08/11 — 44.9% from 225 appearances08/12 — 46.6% from 363 appearances08/13 — 47.0% from 304 appearances08/14 — 50.0% from 274 appearances08/15 — 52.5% from 240 appearances08/16 — 52.9% from 227 appearances08/17 — 47.0% from 287 appearances08/18 — 48.8% from 217 appearances08/20 — 48.5% from 340 appearances08/21 — 48.6% from 488 appearances08/22 — 51.1% from 305 appearances08/23 — 51.4% from 247 appearances08/24 — 52.7% from 334 appearances08/25 — 50.9% from 344 appearances08/26 — 55.6% from 313 appearances08/27 — 49.7% from 338 appearances08/28 — 54.3% from 269 appearances08/29 — 51.9% from 268 appearances08/30 — 49.0% from 249 appearances
44.6%08/05 49.0%08/30

Pick rate

08/05 — 0.0% from 139 appearances08/11 — 0.0% from 225 appearances08/12 — 0.0% from 363 appearances08/13 — 0.0% from 304 appearances08/14 — 0.0% from 274 appearances08/15 — 0.0% from 240 appearances08/16 — 0.0% from 227 appearances08/17 — 0.0% from 287 appearances08/18 — 0.0% from 217 appearances08/20 — 0.1% from 340 appearances08/21 — 0.1% from 488 appearances08/22 — 0.0% from 305 appearances08/23 — 0.0% from 247 appearances08/24 — 0.0% from 334 appearances08/25 — 0.0% from 344 appearances08/26 — 0.0% from 313 appearances08/27 — 0.0% from 338 appearances08/28 — 0.0% from 269 appearances08/29 — 0.0% from 268 appearances08/30 — 0.0% from 249 appearances
0.0%08/05 0.0%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.7 — punishes weak opponents: from Gold to Legendary the win rate drops by 7.7 points (regression 53.2% to 45.5%). Higher up he gets outplayed.

Gold — 53.6% from 1,566 gamesDiamond — 50.3% from 1,253 gamesMythic — 47.8% from 2,240 gamesLegendary — 46.4% from 757 games
GoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 51.6%
919 57
Flaring Phoenix Knockout 50.9%
963 58
Out in the Open Knockout 51.1%
801 55
New Horizons Knockout 50.8%
827 56

Against whom

Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 41.8% against Bull in Gem Grab — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 58.6% 471 games Edgar 54.7% 437 games Gray 58.6% 140 games Mortis 57.2% 159 games Bolt 64.4% 73 games Grom 65.1% 63 games

Who plays him best soon

Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Профессор Legendary 194 49.6% 61.3%
2 Bruno Legendary 103 45.4% 61.2%
3 The Red Beast Masters 43 43.4% 72.1%
4 OGC|Goonix Legendary 25 40.3% 76.0%
5 indecent Legendary 32 40.2% 68.8%