For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Deathcap Trap. 08/08 to 08/26, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/26.
Direct duels in Gem Grab: how Sandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.6%
749 games
Starr Nova
56.3%
1,100 games
Bo
55.6%
1,431 games
Ash
57.5%
650 games
Surge
54.7%
1,707 games
Stu
55.2%
1,095 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | RANK 8TH | Legendary | 30 | 34.2% | 53.3% |
| 2 | Jane♥️Lucemon | Legendary | 20 | 32.2% | 50.0% |
| 3 | BIGDOZA | Diamond | 20 | 32.2% | 50.0% |
| 4 | tarotsu | Gold | 28 | 31.4% | 42.9% |
| 5 | Riddell07 | Diamond | 22 | 30.6% | 40.9% |