My roster

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EN

Shade

Assassin Epic Ranked · Mythic
49.9%Win rate across all maps
35,709Games
100Trust Score
32. of 105Rank by score

Best map: Pit Stop with 54.3% from 5,661 games.

Wins early — in Hot Zone 2.8 points better in short rounds than in long ones (50.3% against 47.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 10.Star rate
Win rate 64.49.9 %
Popularity 65.0.96 %
Breadth 70.20% of maps
Counter safety 10.27.6 %
Star rate 47.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/03 — 52.3% from 791 appearances08/04 — 48.3% from 5,419 appearances08/05 — 49.7% from 18,543 appearances08/06 — 50.2% from 13,116 appearances08/07 — 47.4% from 2,946 appearances08/08 — 49.1% from 2,887 appearances08/09 — 47.2% from 2,989 appearances08/10 — 48.6% from 8,491 appearances08/11 — 48.4% from 29,017 appearances08/12 — 48.8% from 45,116 appearances08/13 — 48.3% from 45,562 appearances08/14 — 48.3% from 43,300 appearances08/15 — 48.1% from 40,409 appearances08/16 — 48.1% from 37,576 appearances08/17 — 48.6% from 38,466 appearances08/18 — 48.6% from 33,432 appearances08/19 — 48.2% from 9,386 appearances08/20 — 48.6% from 1,192 appearances08/21 — 50.1% from 5,957 appearances08/22 — 50.6% from 6,397 appearances08/23 — 50.0% from 6,282 appearances08/24 — 50.1% from 8,425 appearances08/25 — 48.8% from 6,713 appearances08/26 — 50.5% from 743 appearances
52.3%08/03 50.5%08/26

Pick rate

08/03 — 0.7% from 791 appearances08/04 — 0.8% from 5,419 appearances08/05 — 0.8% from 18,543 appearances08/06 — 0.8% from 13,116 appearances08/07 — 0.7% from 2,946 appearances08/08 — 0.7% from 2,887 appearances08/09 — 0.7% from 2,989 appearances08/10 — 0.7% from 8,491 appearances08/11 — 0.7% from 29,017 appearances08/12 — 0.7% from 45,116 appearances08/13 — 0.7% from 45,562 appearances08/14 — 0.7% from 43,300 appearances08/15 — 0.7% from 40,409 appearances08/16 — 0.6% from 37,576 appearances08/17 — 0.7% from 38,466 appearances08/18 — 0.6% from 33,432 appearances08/19 — 0.7% from 9,386 appearances08/20 — 0.9% from 1,192 appearances08/21 — 1.0% from 5,957 appearances08/22 — 1.0% from 6,397 appearances08/23 — 1.0% from 6,282 appearances08/24 — 0.9% from 8,425 appearances08/25 — 1.0% from 6,713 appearances08/26 — 1.0% from 743 appearances
0.7%08/03 1.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 59.9% from 1,273 gamesSilver — 55.1% from 6,303 gamesGold — 49.9% from 98,416 gamesDiamond — 49.2% from 112,673 gamesMythic — 48.6% from 413,665 gamesLegendary — 50.6% from 162,655 gamesMasters — 54.0% from 5,067 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Pit Stop Heist 54.3%
5661 84
Safe(r) Zone Heist 58.1%
577 50
Hot Potato Heist 54.3%
1791 67
Hard Rock Mine Gem Grab 53.4%
2008 69
Safe Zone Heist 55.3%
620 51
Pinball Dreams Brawl Ball 52.1%
2603 73
Triple Dribble Brawl Ball 50.6%
4453 81
Spiraling Out Brawl Ball 52.3%
879 57
Kaboom Canyon Heistprev. season 49.6%
8182 90
Bridge Too Far Heistprev. season 49.2%
5803 85
Deathcap Trap Gem Grabprev. season 47.6%
5204 83
Layer Cake Bounty 47.4%
4190 80
Gem Fort Gem Grab 48.2%
778 55
Pinhole Punt Brawl Ball+Legendary + Diamond 54.5%
77 20
Parallel Plays Hot Zone 46.0%
5337 84
Center Stage Brawl Ball 48.0%
542 49
Sneaky Fields Brawl Ball 46.4%
2565 73
Crystal Arcade Gem Grabprev. season 45.0%
8628 91
Belle's Rock Knockoutprev. season 44.6%
14916 99
Flaring Phoenix Knockoutprev. season 44.8%
8138 90
Beach Ball Brawl Ball+Legendary + Diamond 47.5%
255 38
Open Business Hot Zone 45.9%
992 58
Dueling Beetles Hot Zone 44.4%
768 55
Undermine Gem Grabprev. season 42.7%
4911 82
New Horizons Knockoutprev. season 41.4%
4310 80
Dry Season Bountyprev. season 40.6%
2234 71
Ring of Fire Hot Zoneprev. season 40.1%
2270 71
Shooting Star Bountyprev. season 39.9%
1577 65
Hideout Bountyprev. season 39.6%
3373 77
Rustic Arcade Gem Grabprev. season 39.6%
1369 63
Out in the Open Knockoutprev. season 39.5%
1138 60
Double Swoosh Gem Grabprev. season 38.6%
3285 76

Who beats Shade and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 39.8% 78.6%
2 Bistoo🍥 Masters 28 38.1% 71.4%
3 Netrox💖Lenox Masters 34 37.6% 64.7%
4 plasma Legendary 32 37.5% 65.6%
5 🙈george<3 Legendary 37 37.4% 62.2%