For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 156 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Shelly runs in 3 circles — whoever Shelly beats beats someone who in turn beats Shelly. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.0%
476 games
Grom
52.3%
371 games
Gray
51.0%
406 games
Kaze
48.3%
2,638 games
Sprout
52.7%
203 games
Penny
49.4%
399 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 24 | 45.1% | 100.0% |
| 2 | QLS|ASANALI | Masters | 28 | 43.3% | 85.7% |
| 3 | JGG CALOTEIRO | Masters | 20 | 43.1% | 100.0% |
| 4 | や𝚁𝚉𝙽𝙴𝚇🤍𝚇 | Masters | 28 | 41.5% | 78.6% |
| 5 | AgneeuIsSuee | Legendary | 25 | 40.9% | 80.0% |