Best map: Double Swoosh with 55.8% from 681 games.
Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +8.9 — rewards skill: from Bronze to Masters the win rate climbs by 8.9 points (regression 39.7% to 48.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic). 5 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
55.8% | 681 | 53 | ||
Flaring Phoenix prev. season |
49.9% | 8037 | 90 | ||
Gem Fort ![]() |
51.5% | 511 | 48 | ||
Center Stage ![]() |
49.8% | 864 | 56 | ||
Out in the Open prev. season |
48.2% | 3463 | 77 | ||
Hard Rock Mine prev. season |
47.3% | 9943 | 93 | ||
New Horizons prev. season |
47.5% | 3829 | 79 | ||
Beach Ball +Legendary + Diamond |
51.8% | 228 | 36 | ||
Crystal Arcade prev. season |
46.7% | 8822 | 91 | ||
Layer Cake prev. season |
46.8% | 8686 | 91 | ||
Belle's Rock prev. season |
47.0% | 5191 | 83 | ||
Triple Dribble ![]() |
48.9% | 595 | 51 | ||
Dry Season prev. season |
46.9% | 3058 | 75 | ||
Parallel Plays ![]() |
48.5% | 563 | 50 | ||
Undermine prev. season |
45.7% | 10859 | 94 | ||
Pinball Dreams ![]() |
48.2% | 479 | 48 | ||
Deathcap Trap prev. season |
45.5% | 6120 | 86 | ||
Ring of Fire prev. season |
45.8% | 3164 | 76 | ||
Sneaky Fields ![]() |
45.8% | 2151 | 70 | ||
Rustic Arcade prev. season |
45.3% | 3155 | 76 | ||
Hideout prev. season |
45.3% | 2691 | 73 | ||
Dueling Beetles prev. season |
43.8% | 6586 | 87 | ||
Open Business prev. season |
43.7% | 4961 | 82 | ||
Spiraling Out +Legendary + Diamond |
43.5% | 3738 | 78 | ||
Pinhole Punt +Legendary + Diamond |
44.1% | 211 | 35 | ||
Shooting Star prev. season |
42.5% | 1901 | 68 | ||
Pit Stop +Legendary + Diamond |
40.2% | 1056 | 59 | ||
Safe(r) Zone +Legendary + Diamond |
38.6% | 487 | 48 | ||
Kaboom Canyon prev. season |
38.2% | 3136 | 76 | ||
Hot Potato prev. season |
36.8% | 5020 | 83 | ||
Bridge Too Far prev. season |
35.4% | 1388 | 63 | ||
Safe Zone prev. season |
33.4% | 1846 | 68 |
Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KA RA FU RU | Legendary | 26 | 36.2% | 65.4% |
| 2 | 셀리로 플레까지 | Mythic | 38 | 34.7% | 52.6% |
| 3 | 김븝말아김밥 | Diamond | 24 | 34.2% | 58.3% |
| 4 | やまぐっち | Mythic | 27 | 34.1% | 55.6% |
| 5 | ☝️は | Diamond | 23 | 33.7% | 56.5% |