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Shelly

Damage Dealer Common Ranked · Bronze
51.8%Win rate across all maps
12,292Games
96Trust Score
27. of 105Rank by score
+8.8Skill bonus

Best map: Center Stage with 61.9% from 525 games.

Wins early — in Knockout 4.9 points better in short rounds than in long ones (40.5% against 45.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safety 32.Star rate
Win rate 70.51.8 %
Popularity 90.2.08 %
Breadth 57.10% of maps
Counter safety 32.24.4 %
Star rate 52.22.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/20 — 51.6% from 2,253 appearances08/21 — 52.7% from 1,235 appearances08/22 — 52.6% from 1,748 appearances08/23 — 52.8% from 1,598 appearances08/24 — 50.3% from 2,303 appearances08/25 — 51.7% from 2,631 appearances08/26 — 52.9% from 524 appearances
51.6%08/20 52.9%08/26

Pick rate

08/20 — 2.3% from 2,253 appearances08/21 — 2.2% from 1,235 appearances08/22 — 2.1% from 1,748 appearances08/23 — 2.0% from 1,598 appearances08/24 — 2.0% from 2,303 appearances08/25 — 2.0% from 2,631 appearances08/26 — 2.0% from 524 appearances
2.3%08/20 2.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.8 — rewards skill: from Bronze to Masters the win rate climbs by 8.8 points (regression 39.7% to 48.5%). The higher the tier, the better he does.

Bronze — 51.7% from 12,344 gamesSilver — 39.3% from 14,628 gamesGold — 40.9% from 109,213 gamesDiamond — 43.9% from 89,256 gamesMythic — 45.7% from 322,235 gamesLegendary — 49.0% from 38,428 gamesMasters — 54.9% from 610 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Center Stage Brawl Ball 61.9%
525 49
Sneaky Fields Brawl Ball 57.0%
603 51
Triple Dribble Brawl Ball 56.7%
543 49
Spiraling Out Brawl Ball 56.9%
497 48
Gem Fort Gem Grab 55.1%
454 47
Flaring Phoenix Knockout 54.7%
415 45
Hot Potato Heist 54.3%
446 46
Double Swoosh Gem Grab 54.0%
448 47
Undermine Gem Grab 53.4%
431 46
Pinball Dreams Brawl Ball 52.5%
486 48
Open Business Hot Zone 52.3%
447 46
New Horizons Knockout 52.5%
396 45
Parallel Plays Hot Zone 52.1%
430 46
Dueling Beetles Hot Zone 51.8%
467 47
Belle's Rock Knockout 51.4%
432 46
Rustic Arcade Gem Grab 50.9%
409 45
Kaboom Canyon Heist 50.2%
410 45
Out in the Open Knockout 50.2%
406 45
Layer Cake Bounty 50.0%
416 45
Pit Stop Heist 50.0%
382 44
Safe Zone Heist 48.4%
378 44
Bridge Too Far Heist 48.1%
391 44
Shooting Star Bounty 47.8%
393 45
Hard Rock Mine Gem Grab 46.8%
432 46
Ring of Fire Hot Zone 46.7%
379 44
Hideout Bounty 46.4%
420 46
Pinhole Punt Brawl Ball 51.3%
39 10
Beach Ball Brawl Ball 50.0%
38 10
Safe(r) Zone Heist 45.7%
381 44
Dry Season Bounty 43.2%
398 45

Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.2% 65.4%
2 셀리로 플레까지 Mythic 38 34.7% 52.6%
3 김븝말아김밥 Diamond 24 34.2% 58.3%
4 やまぐっち Mythic 27 34.0% 55.6%
5 ☝️は Diamond 23 33.6% 56.5%