My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Sirius

Ultra Legendary All games Brawl Ball
58.3%Win rate in Brawl Ball
177,907Games
100Trust Score
15. of 106Rank in Brawl Ball

Best map: CYBERBOSS BROCK with 76.6% from 68,885 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 52.
Win rate 86.58.3 %
Popularity 58.0.63 %
Breadth 95.59% of maps
Counter safety 80.42.5 %
Star rate 52.21.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/25, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/02 — 54.0% from 437 appearances08/03 — 57.0% from 507 appearances08/04 — 54.5% from 3,955 appearances08/05 — 55.1% from 14,620 appearances08/06 — 60.8% from 5,664 appearances08/07 — 58.8% from 1,229 appearances08/08 — 62.2% from 1,521 appearances08/09 — 59.1% from 1,629 appearances08/10 — 57.7% from 2,974 appearances08/11 — 58.3% from 7,615 appearances08/12 — 60.8% from 10,946 appearances08/13 — 55.9% from 15,719 appearances08/14 — 56.7% from 13,560 appearances08/15 — 57.1% from 11,979 appearances08/16 — 58.0% from 13,134 appearances08/17 — 58.6% from 9,769 appearances08/18 — 59.9% from 15,767 appearances08/19 — 59.9% from 16,324 appearances08/20 — 59.2% from 6,073 appearances08/21 — 60.0% from 3,973 appearances08/22 — 58.7% from 3,407 appearances08/23 — 56.4% from 3,081 appearances08/24 — 61.2% from 7,745 appearances08/25 — 61.3% from 5,803 appearances
54.0%08/02 61.3%08/25

Pick rate

08/02 — 1.5% from 437 appearances08/03 — 0.9% from 507 appearances08/04 — 0.9% from 3,955 appearances08/05 — 0.8% from 14,620 appearances08/06 — 0.6% from 5,664 appearances08/07 — 0.7% from 1,229 appearances08/08 — 0.6% from 1,521 appearances08/09 — 0.5% from 1,629 appearances08/10 — 0.6% from 2,974 appearances08/11 — 0.6% from 7,615 appearances08/12 — 0.6% from 10,946 appearances08/13 — 0.6% from 15,719 appearances08/14 — 0.6% from 13,560 appearances08/15 — 0.6% from 11,979 appearances08/16 — 0.6% from 13,134 appearances08/17 — 0.5% from 9,769 appearances08/18 — 0.7% from 15,767 appearances08/19 — 0.7% from 16,324 appearances08/20 — 0.6% from 6,073 appearances08/21 — 0.6% from 3,973 appearances08/22 — 0.5% from 3,407 appearances08/23 — 0.4% from 3,081 appearances08/24 — 0.6% from 7,745 appearances08/25 — 0.6% from 5,803 appearances
1.5%08/02 0.6%08/25

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 169 maps.

MapWin rateGamesTrust
Deadlock Brawl Ball 61.6%
6994 88
Match 1123581321 Brawl Ball 61.1%
7401 88
Pinball Dreams Brawl Ball 60.3%
11169 95
Spiraling Out Brawl Ball 60.4%
7964 90
Beach Ball Brawl Ball 59.6%
11516 95
Nutmeg Brawl Ball 59.8%
7817 89
Sunny Soccer Brawl Ball 59.5%
12329 96
Bustling Business Brawl Ball 59.3%
9990 93
Triple Dribble Brawl Ball 59.0%
10313 93
Backyard Bowl Brawl Ball 59.3%
4609 81
Grass Knot Brawl Ball 58.0%
12342 96
Pinhole Punt Brawl Ball 57.4%
27334 100
Super Beach Brawl Ball 56.8%
19958 100
Slalom Slam Brawl Ball 57.7%
2532 72
Sneaky Fields Brawl Ball 56.0%
15236 99
No Good Deed Brawl Ball 56.5%
2841 74
Singed Earth Brawl Ball 53.1%
7135 88
Pool Party Brawl Ball 53.9%
427 46

Against whom

Direct duels in Brawl Ball: how Sirius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.7% against Bolt in Gem Grab. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bibi 56.8% 1,992 games Ash 58.2% 510 games Bull 55.4% 1,440 games Doug 58.2% 364 games Nita 56.9% 459 games Shade 55.6% 655 games

Who plays him best soon

Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dante🩵 Legendary 20 41.7% 100.0%
2 鬥士 Legendary 56 38.5% 57.1%
3 𝐑ebeldecito🤍 Legendary 20 37.0% 75.0%
4 アーニモaanimo Mythic 49 37.0% 55.1%
5 Cemoxo去 Masters 24 36.3% 66.7%