Best map: Parallel Plays with 52.7% from 2,348 games.
Wins early — in Hot Zone 4.5 points better in short rounds than in long ones (51.7% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/03 to 08/25, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.8 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Mythic). 4 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
52.7% | 2348 | 71 | ||
Pinball Dreams ![]() |
50.4% | 865 | 56 | ||
Open Business ![]() |
50.5% | 764 | 54 | ||
Hot Potato prev. season |
48.0% | 10094 | 93 | ||
New Horizons prev. season |
47.9% | 8308 | 90 | ||
Pit Stop +Legendary |
50.1% | 699 | 53 | ||
Sneaky Fields ![]() |
49.1% | 805 | 55 | ||
Undermine prev. season |
46.7% | 10417 | 94 | ||
Crystal Arcade prev. season |
46.6% | 11645 | 95 | ||
Beach Ball +Legendary + Diamond |
53.1% | 145 | 30 | ||
Gem Fort prev. season |
46.5% | 12954 | 97 | ||
Triple Dribble ![]() |
47.6% | 1211 | 61 | ||
Hard Rock Mine ![]() |
48.7% | 421 | 46 | ||
Dry Season prev. season |
46.0% | 6562 | 87 | ||
Deathcap Trap prev. season |
45.7% | 10791 | 94 | ||
Spiraling Out ![]() |
47.3% | 786 | 55 | ||
Pinhole Punt +Legendary + Diamond |
51.4% | 111 | 26 | ||
Flaring Phoenix ![]() |
47.3% | 461 | 47 | ||
Dueling Beetles ![]() |
46.6% | 650 | 52 | ||
Double Swoosh prev. season |
44.3% | 10853 | 94 | ||
Center Stage ![]() |
45.6% | 643 | 52 | ||
Rustic Arcade prev. season |
43.9% | 6441 | 86 | ||
Belle's Rock ![]() |
45.2% | 409 | 45 | ||
Kaboom Canyon prev. season |
42.9% | 6788 | 87 | ||
Out in the Open prev. season |
43.1% | 4072 | 80 | ||
Layer Cake ![]() |
43.9% | 636 | 52 | ||
Hideout prev. season |
42.2% | 6199 | 86 | ||
Shooting Star prev. season |
40.8% | 4502 | 81 | ||
Bridge Too Far prev. season |
40.7% | 4769 | 82 | ||
Safe Zone prev. season |
40.2% | 5106 | 83 | ||
Ring of Fire prev. season |
38.9% | 8142 | 90 | ||
Safe(r) Zone +Legendary + Diamond |
39.1% | 606 | 51 |
Who beats Sirius and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Sirius, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dante🩵 | Legendary | 20 | 41.6% | 100.0% |
| 2 | 鬥士 | Legendary | 56 | 38.3% | 57.1% |
| 3 | 𝐑ebeldecito🤍 | Legendary | 26 | 38.1% | 73.1% |
| 4 | アーニモaanimo | Mythic | 49 | 36.8% | 55.1% |
| 5 | Cemoxo去 | Masters | 24 | 36.2% | 66.7% |