For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 4 days. 1 earlier day is left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Spike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.2%
1,710 games
Brock
55.4%
10,599 games
Tick
55.0%
4,632 games
Angelo
57.1%
735 games
Gray
55.1%
1,714 games
Piper
53.6%
7,225 games
Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | LIALA | Legendary | 37 | 42.8% | 78.4% |
| 2 | ari's daddy₊˚ ♡ | Legendary | 88 | 40.5% | 55.7% |
| 3 | 帅哥 | Legendary | 30 | 40.4% | 76.7% |
| 4 | 𝐒abrinà🇷🇺. | Legendary | 44 | 40.2% | 65.9% |
| 5 | ⚡P3ti_Iam_Pro_⚡ | Legendary | 29 | 39.9% | 75.9% |