My roster

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EN

Stu

Assassin Epic Ranked · Mythic
52.3%Win rate across all maps
127,191Games
100Trust Score
5. of 105Rank by score
+4.7Skill bonus

Best map: Ring of Fire with 55.4% from 5,471 games.

Wins early — in Knockout 6.2 points better in short rounds than in long ones (52.9% against 46.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 12.
Win rate 90.52.3 %
Popularity 95.3.32 %
Breadth 95.43% of maps
Counter safety 37.31.8 %
Star rate 12.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 2.8% and has not shifted measurably of late.

Win rate

08/03 — 48.6% from 1,184 appearances08/04 — 47.7% from 7,301 appearances08/05 — 49.6% from 27,365 appearances08/06 — 49.0% from 18,560 appearances08/07 — 49.5% from 4,388 appearances08/08 — 48.5% from 4,365 appearances08/09 — 48.5% from 4,730 appearances08/10 — 49.1% from 13,300 appearances08/11 — 49.1% from 48,190 appearances08/12 — 49.1% from 79,274 appearances08/13 — 49.0% from 84,194 appearances08/14 — 48.9% from 77,572 appearances08/15 — 49.3% from 71,866 appearances08/16 — 48.9% from 69,879 appearances08/17 — 49.1% from 69,455 appearances08/18 — 49.2% from 62,410 appearances08/19 — 48.7% from 17,201 appearances08/20 — 52.3% from 5,679 appearances08/21 — 53.2% from 23,737 appearances08/22 — 52.3% from 23,271 appearances08/23 — 52.0% from 20,634 appearances08/24 — 51.6% from 27,070 appearances08/25 — 52.0% from 22,137 appearances08/26 — 52.5% from 4,663 appearances
48.6%08/03 52.5%08/26

Pick rate

08/03 — 1.1% from 1,184 appearances08/04 — 1.1% from 7,301 appearances08/05 — 1.1% from 27,365 appearances08/06 — 1.1% from 18,560 appearances08/07 — 1.1% from 4,388 appearances08/08 — 1.1% from 4,365 appearances08/09 — 1.1% from 4,730 appearances08/10 — 1.1% from 13,300 appearances08/11 — 1.2% from 48,190 appearances08/12 — 1.2% from 79,274 appearances08/13 — 1.3% from 84,194 appearances08/14 — 1.2% from 77,572 appearances08/15 — 1.2% from 71,866 appearances08/16 — 1.2% from 69,879 appearances08/17 — 1.2% from 69,455 appearances08/18 — 1.2% from 62,410 appearances08/19 — 1.2% from 17,201 appearances08/20 — 4.4% from 5,679 appearances08/21 — 3.8% from 23,737 appearances08/22 — 3.5% from 23,271 appearances08/23 — 3.3% from 20,634 appearances08/24 — 3.0% from 27,070 appearances08/25 — 3.0% from 22,137 appearances08/26 — 3.2% from 4,663 appearances
1.1%08/03 3.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.7 — rewards skill: from Bronze to Masters the win rate climbs by 4.7 points (regression 47.4% to 52.1%). The higher the tier, the better he does.

Bronze — 51.9% from 2,913 gamesSilver — 55.2% from 7,464 gamesGold — 50.3% from 115,301 gamesDiamond — 49.9% from 163,143 gamesMythic — 49.6% from 789,142 gamesLegendary — 52.3% from 501,458 gamesMasters — 53.1% from 24,934 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 2 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 55.4%
5471 84
Rustic Arcade Gem Grab 55.0%
9341 92
Undermine Gem Grab 54.9%
8378 90
Open Business Hot Zone 54.1%
8643 91
Dueling Beetles Hot Zone 54.2%
7530 89
Double Swoosh Gem Grab 53.4%
6883 87
Spiraling Out Brawl Ball 52.9%
10940 94
Triple Dribble Brawl Ball 53.0%
8682 91
Gem Fort Gem Grab 52.6%
7393 88
Parallel Plays Hot Zone 52.7%
5790 85
Deathcap Trap Gem Grabprev. season 51.6%
43935 100
Pinball Dreams Brawl Ball 51.8%
9674 92
Hard Rock Mine Gem Grab 51.8%
7739 89
Beach Ball Brawl Ball 53.3%
902 57
Crystal Arcade Gem Grabprev. season 50.2%
44227 100
Center Stage Brawl Ball 50.0%
7619 89
Sneaky Fields Brawl Ball 49.9%
5973 85
New Horizons Knockout 50.2%
2468 72
Layer Cake Bounty 49.2%
1993 69
Pinhole Punt Brawl Ball 50.5%
735 54
Dry Season Bounty 47.3%
2315 71
Hideout Bounty 46.6%
2426 72
Flaring Phoenix Knockout 46.6%
920 57
Out in the Open Knockout 45.8%
1461 64
Belle's Rock Knockout 44.9%
1477 64
Shooting Star Bounty 43.7%
1422 64
Kaboom Canyon Heistprev. season 42.5%
3744 78
Safe Zone Heistprev. season 42.2%
2505 72
Bridge Too Far Heistprev. season 41.8%
2919 75
Hot Potato Heistprev. season 40.5%
2417 72
Safe(r) Zone Heist+Legendary + Diamond 38.9%
673 53
Pit Stop Heist+Legendary + Diamond 38.5%
933 57

Who beats Stu and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.2% 80.0%
2 Finessin Legendary 31 42.0% 83.9%
3 Comeback❤️‍🔥 Legendary 40 41.9% 75.0%
4 NS|Naoxx Legendary 46 41.3% 69.6%
5 zerofen Legendary 24 40.4% 87.5%