My roster

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EN

Tara

Damage Dealer Mythic Ranked · Mythic
50.3%Win rate across all maps
18,132Games
100Trust Score
28. of 105Rank by score
+29.1Skill bonus

Best map: Crystal Arcade with 53.1% from 63,480 games.

Wins late — in Hot Zone 16.2 points better in long rounds than in short ones (48.7% against 32.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 30.
Win rate 72.50.3 %
Popularity 43.0.49 %
Breadth 50.10% of maps
Counter safety 83.36.7 %
Star rate 30.18.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 25 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/02 — 54.2% from 609 appearances08/03 — 50.5% from 2,049 appearances08/04 — 49.1% from 11,916 appearances08/05 — 50.7% from 46,377 appearances08/06 — 50.8% from 32,256 appearances08/07 — 50.7% from 7,242 appearances08/08 — 51.0% from 7,079 appearances08/09 — 49.8% from 7,795 appearances08/10 — 50.9% from 20,670 appearances08/11 — 51.2% from 72,163 appearances08/12 — 50.8% from 111,226 appearances08/13 — 50.6% from 109,311 appearances08/14 — 50.6% from 104,627 appearances08/15 — 50.9% from 101,032 appearances08/16 — 50.6% from 100,988 appearances08/17 — 50.6% from 96,882 appearances08/18 — 50.9% from 86,107 appearances08/19 — 51.0% from 21,665 appearances08/20 — 53.2% from 479 appearances08/21 — 51.2% from 2,723 appearances08/22 — 48.7% from 3,113 appearances08/23 — 50.2% from 3,212 appearances08/24 — 50.0% from 4,339 appearances08/25 — 50.4% from 3,829 appearances08/26 — 54.2% from 437 appearances
54.2%08/02 54.2%08/26

Pick rate

08/02 — 1.8% from 609 appearances08/03 — 1.8% from 2,049 appearances08/04 — 1.8% from 11,916 appearances08/05 — 1.9% from 46,377 appearances08/06 — 1.9% from 32,256 appearances08/07 — 1.8% from 7,242 appearances08/08 — 1.8% from 7,079 appearances08/09 — 1.8% from 7,795 appearances08/10 — 1.8% from 20,670 appearances08/11 — 1.7% from 72,163 appearances08/12 — 1.7% from 111,226 appearances08/13 — 1.6% from 109,311 appearances08/14 — 1.6% from 104,627 appearances08/15 — 1.7% from 101,032 appearances08/16 — 1.7% from 100,988 appearances08/17 — 1.6% from 96,882 appearances08/18 — 1.7% from 86,107 appearances08/19 — 1.5% from 21,665 appearances08/20 — 0.4% from 479 appearances08/21 — 0.4% from 2,723 appearances08/22 — 0.5% from 3,113 appearances08/23 — 0.5% from 3,212 appearances08/24 — 0.5% from 4,339 appearances08/25 — 0.6% from 3,829 appearances08/26 — 0.7% from 437 appearances
1.8%08/02 0.7%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.1 — rewards skill: from Bronze to Masters the win rate climbs by 29.1 points (regression 31.1% to 60.2%). The higher the tier, the better he does.

Bronze — 20.1% from 23,057 gamesSilver — 26.4% from 14,708 gamesGold — 46.9% from 62,591 gamesDiamond — 50.4% from 131,054 gamesMythic — 50.7% from 958,738 gamesLegendary — 51.6% from 177,526 gamesMasters — 54.2% from 2,354 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 4 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 53.1%
63480 100
Deathcap Trap Gem Grabprev. season 51.8%
55450 100
Rustic Arcade Gem Grabprev. season 51.8%
32959 100
Double Swoosh Gem Grab 52.5%
3828 79
Gem Fort Gem Grab 52.8%
2579 73
Center Stage Brawl Ball 51.6%
1511 65
Ring of Fire Hot Zoneprev. season 49.4%
40754 100
Undermine Gem Grab 50.8%
2330 71
Sneaky Fields Brawl Ball 50.1%
1816 67
Pinball Dreams Brawl Ball 50.5%
711 53
Hard Rock Mine Gem Grab 49.3%
1266 62
Layer Cake Bountyprev. season 46.7%
15972 100
Beach Ball Brawl Ball+Legendary + Diamond 53.0%
151 30
Dry Season Bountyprev. season 46.7%
9211 92
Hideout Bountyprev. season 45.7%
6849 87
Hot Potato Heistprev. season 45.3%
9528 92
Out in the Open Knockoutprev. season 44.9%
9521 92
Spiraling Out Brawl Ball 46.6%
727 54
Flaring Phoenix Knockoutprev. season 44.3%
17403 100
Kaboom Canyon Heistprev. season 44.3%
7681 89
Open Business Hot Zone 46.0%
569 50
Pit Stop Heist+Legendary + Diamond 46.4%
347 43
Parallel Plays Hot Zoneprev. season 43.8%
18620 100
Triple Dribble Brawl Ball 45.5%
684 53
New Horizons Knockoutprev. season 43.9%
6890 87
Belle's Rock Knockoutprev. season 43.3%
6344 86
Pinhole Punt Brawl Ball+Legendary + Diamond 44.0%
184 33
Shooting Star Bountyprev. season 42.5%
5823 85
Dueling Beetles Hot Zone 42.9%
494 48
Safe Zone Heistprev. season 41.8%
5108 83
Bridge Too Far Heistprev. season 41.4%
3641 78
Safe(r) Zone Heist+Legendary + Diamond 37.1%
210 35

Who beats Tara and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 호날두 Gold 71 34.2% 45.1%
2 Formosa|Jason⚔️ Legendary 21 33.4% 57.1%
3 AQM|Al€×🐺 Legendary 26 32.6% 50.0%
4 MECHA MORTIS Legendary 20 31.9% 50.0%
5 zasal Diamond 68 31.7% 39.7%