Best map: Beach Ball with 35.7% from 14 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 6 earlier days are left out — below 269 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.4% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Beach Ball ![]() |
35.7% | 14 | 0 | ||
Ring of Fire ![]() |
42.6% | 270 | 39 | ||
Undermine ![]() |
41.4% | 232 | 37 | ||
Pinhole Punt ![]() |
20.0% | 15 | 0 | ||
Dry Season ![]() |
40.5% | 215 | 36 | ||
Hideout ![]() |
40.6% | 261 | 38 | ||
Rustic Arcade ![]() |
39.9% | 228 | 36 | ||
Gem Fort ![]() |
39.8% | 231 | 37 | ||
Flaring Phoenix ![]() |
39.4% | 284 | 40 | ||
Dueling Beetles ![]() |
39.0% | 290 | 40 | ||
Belle's Rock ![]() |
38.5% | 252 | 38 | ||
Open Business ![]() |
38.1% | 265 | 39 | ||
Layer Cake ![]() |
37.9% | 264 | 39 | ||
Out in the Open ![]() |
36.0% | 228 | 36 | ||
Double Swoosh ![]() |
35.9% | 223 | 36 | ||
Shooting Star ![]() |
35.9% | 231 | 37 | ||
Hard Rock Mine ![]() |
34.9% | 241 | 37 | ||
Parallel Plays ![]() |
33.5% | 275 | 39 | ||
Triple Dribble ![]() |
32.5% | 243 | 37 | ||
Center Stage ![]() |
29.2% | 219 | 36 | ||
New Horizons ![]() |
28.9% | 218 | 36 | ||
Pit Stop ![]() |
29.4% | 235 | 37 | ||
Pinball Dreams ![]() |
27.6% | 217 | 36 | ||
Safe Zone ![]() |
26.4% | 197 | 34 | ||
Sneaky Fields ![]() |
27.2% | 232 | 37 | ||
Spiraling Out ![]() |
25.5% | 212 | 35 | ||
Kaboom Canyon ![]() |
26.3% | 243 | 37 | ||
Bridge Too Far ![]() |
25.8% | 233 | 37 | ||
Safe(r) Zone ![]() |
24.9% | 225 | 36 | ||
Hot Potato ![]() |
21.1% | 242 | 37 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 73 | 38.8% | 54.8% |
| 2 | waynejai | Diamond | 22 | 36.8% | 72.7% |
| 3 | 南部緊繃黑松哥 | Diamond | 35 | 36.5% | 60.0% |
| 4 | kuyka | Legendary | 23 | 36.5% | 69.6% |
| 5 | eloheohole | Mythic | 36 | 36.2% | 58.3% |