For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Bounty: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Choral Chambers. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 16 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.1%
1,222 games
Tara
61.9%
407 games
Tick
54.9%
4,297 games
Penny
55.9%
1,158 games
Carl
55.5%
919 games
8-Bit
53.7%
2,404 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ♯Crxs76☄ | Masters | 61 | 44.1% | 67.2% |
| 2 | Azubot.off | Legendary | 42 | 41.9% | 69.0% |
| 3 | Malenawu | Masters | 27 | 41.8% | 81.5% |
| 4 | Azubot | Legendary | 105 | 41.4% | 54.3% |
| 5 | しずくちゃんのごちゃまん | Legendary | 28 | 40.5% | 75.0% |