For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Trunk here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Jacky
59.2%
1,431 games
Doug
57.2%
3,760 games
Ash
57.4%
2,605 games
Bibi
55.6%
18,288 games
Griff
55.1%
23,994 games
Frank
54.0%
14,715 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ♯Crxs76☄ | Masters | 53 | 42.9% | 69.8% |
| 2 | Azubot.off | Legendary | 38 | 38.8% | 65.8% |
| 3 | ラヤChloe?🌸 | Legendary | 31 | 38.0% | 67.7% |
| 4 | Azubot | Legendary | 58 | 37.7% | 55.2% |
| 5 | 홍당무🥕 | Diamond | 31 | 37.1% | 64.5% |