For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Doug does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Doug runs in 2 circles — whoever Doug beats beats someone who in turn beats Doug. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
62.9%
5,191 games
Griff
62.7%
6,263 games
Bull
62.3%
4,172 games
Rico
61.3%
4,310 games
Emz
60.7%
4,563 games
Frank
60.4%
4,289 games
Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ブロ女にタイマン負けた男です | Masters | 31 | 40.3% | 77.4% |
| 2 | 鬥士 | Diamond | 27 | 39.3% | 77.8% |
| 3 | イエスキリスト✝️ | Diamond | 46 | 36.8% | 56.5% |
| 4 | ばいばいでん | Mythic | 25 | 36.4% | 68.0% |
| 5 | いのすけ様が登場する毎日 | Diamond | 28 | 35.3% | 60.7% |