My roster

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EN

Trunk

Epic Ranked · Bronze
74.7%Win rate across all maps
31,047Games
100Trust Score
2. of 105Rank by score
−18.3Skill bonus

Best map: Dueling Beetles with 78.8% from 1,311 games.

Wins early — in Knockout 6.1 points better in short rounds than in long ones (52.0% against 45.9%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 59.
Win rate 98.74.7 %
Popularity 97.5.45 %
Breadth 96.73% of maps
Counter safety 63.29.9 %
Star rate 59.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 2.7% and has not shifted measurably of late.

Win rate

08/20 — 71.0% from 6,953 appearances08/21 — 69.7% from 3,735 appearances08/22 — 75.0% from 5,207 appearances08/23 — 73.9% from 4,651 appearances08/24 — 79.1% from 5,316 appearances08/25 — 79.2% from 4,830 appearances
71.0%08/20 79.2%08/25

Pick rate

08/20 — 7.0% from 6,953 appearances08/21 — 6.5% from 3,735 appearances08/22 — 6.3% from 5,207 appearances08/23 — 5.9% from 4,651 appearances08/24 — 4.7% from 5,316 appearances08/25 — 3.7% from 4,830 appearances
7.0%08/20 3.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −18.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 18.3 points (regression 59.6% to 41.3%). Higher up he gets outplayed.

Bronze — 74.7% from 31,050 gamesSilver — 60.5% from 35,277 gamesGold — 50.1% from 335,700 gamesDiamond — 48.5% from 163,545 gamesMythic — 51.4% from 95,222 gamesLegendary — 52.9% from 34,604 gamesMasters — 53.0% from 909 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Bronze).

MapWin rateGamesTrust
Dueling Beetles Hot Zone 78.8%
1311 63
Parallel Plays Hot Zone 77.6%
1427 64
Ring of Fire Hot Zone 78.2%
1236 62
Open Business Hot Zone 78.0%
1293 62
Flaring Phoenix Knockout 77.9%
950 58
Belle's Rock Knockout 77.1%
938 58
Out in the Open Knockout 76.8%
961 58
Shooting Star Bounty 76.9%
916 57
Hot Potato Heist 76.0%
1075 60
Safe Zone Heist 76.0%
1074 60
Bridge Too Far Heist 76.1%
1032 59
Pit Stop Heist 75.8%
1026 59
Layer Cake Bounty 75.7%
1023 59
Safe(r) Zone Heist 74.9%
1028 59
Pinball Dreams Brawl Ball 74.3%
1173 61
Hideout Bounty 74.2%
1043 59
Triple Dribble Brawl Ball 73.3%
1247 62
Kaboom Canyon Heist 74.1%
1030 59
Sneaky Fields Brawl Ball 72.5%
1320 63
Center Stage Brawl Ball 72.4%
1237 62
New Horizons Knockout 73.9%
881 57
Dry Season Bounty 73.3%
983 58
Gem Fort Gem Grab 72.4%
1138 60
Hard Rock Mine Gem Grab 72.4%
1133 60
Rustic Arcade Gem Grab 71.8%
1063 59
Spiraling Out Brawl Ball 71.1%
1213 61
Double Swoosh Gem Grab 70.2%
1111 60
Undermine Gem Grab 69.6%
1130 60
Pinhole Punt Brawl Ball 85.2%
27 4
Beach Ball Brawl Ball 78.6%
28 5

Who beats Trunk and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 44 43.1% 75.0%
2 Azubot Legendary 39 39.3% 66.7%
3 ラヤChloe?🌸 Legendary 29 38.8% 72.4%
4 Azubot.off Legendary 26 37.3% 69.2%
5 るいじぇるど Mythic 20 36.8% 75.0%