My roster

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Willow

Controller Mythic Ranked · Mythic
45.0%Win rate across all maps
36,639Games
100Trust Score
99. of 105Rank by score
−7.7Skill bonus

Best map: Triple Dribble with 48.9% from 5,984 games.

Wins early — in Hot Zone 1.7 points better in short rounds than in long ones (43.3% against 41.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 5.45.0 %
Popularity 68.1.00 %
Breadth 0.0% of maps
Counter safety 13.28.3 %
Star rate 5.10.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 23 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 49.1% from 1,443 appearances08/05 — 49.4% from 5,371 appearances08/06 — 51.3% from 3,410 appearances08/07 — 44.4% from 852 appearances08/08 — 48.5% from 854 appearances08/09 — 47.9% from 902 appearances08/10 — 49.4% from 2,596 appearances08/11 — 49.2% from 9,090 appearances08/12 — 48.5% from 15,048 appearances08/13 — 49.8% from 14,868 appearances08/14 — 49.5% from 14,110 appearances08/15 — 48.8% from 13,079 appearances08/16 — 49.0% from 13,545 appearances08/17 — 48.9% from 12,984 appearances08/18 — 48.7% from 11,197 appearances08/19 — 48.6% from 3,136 appearances08/20 — 47.3% from 1,049 appearances08/21 — 44.7% from 5,875 appearances08/22 — 46.0% from 6,409 appearances08/23 — 44.3% from 6,032 appearances08/24 — 44.9% from 9,023 appearances08/25 — 44.8% from 7,493 appearances08/26 — 44.7% from 758 appearances
49.1%08/04 44.7%08/26

Pick rate

08/04 — 0.2% from 1,443 appearances08/05 — 0.2% from 5,371 appearances08/06 — 0.2% from 3,410 appearances08/07 — 0.2% from 852 appearances08/08 — 0.2% from 854 appearances08/09 — 0.2% from 902 appearances08/10 — 0.2% from 2,596 appearances08/11 — 0.2% from 9,090 appearances08/12 — 0.2% from 15,048 appearances08/13 — 0.2% from 14,868 appearances08/14 — 0.2% from 14,110 appearances08/15 — 0.2% from 13,079 appearances08/16 — 0.2% from 13,545 appearances08/17 — 0.2% from 12,984 appearances08/18 — 0.2% from 11,197 appearances08/19 — 0.2% from 3,136 appearances08/20 — 0.8% from 1,049 appearances08/21 — 0.9% from 5,875 appearances08/22 — 1.0% from 6,409 appearances08/23 — 1.0% from 6,032 appearances08/24 — 1.0% from 9,023 appearances08/25 — 1.1% from 7,493 appearances08/26 — 1.3% from 758 appearances
0.2%08/04 1.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 7.7 points (regression 50.4% to 42.7%). Higher up he gets outplayed.

Bronze — 70.1% from 23,105 gamesSilver — 53.8% from 33,622 gamesGold — 45.4% from 370,078 gamesDiamond — 44.0% from 184,726 gamesMythic — 48.1% from 159,515 gamesLegendary — 50.6% from 39,594 gamesMasters — 51.9% from 852 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Mythic). 5 of 32 rows are too thin for Mythic alone and add Legendary / Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Triple Dribble Brawl Ball 48.9%
5984 85
Pinball Dreams Brawl Ball 48.0%
3461 77
Spiraling Out Brawl Ball 47.3%
2252 71
Deathcap Trap Gem Grabprev. season 46.2%
1564 65
Open Business Hot Zone 46.5%
1027 59
Layer Cake Bounty 45.5%
2913 75
Flaring Phoenix Knockout 45.4%
2562 73
Sneaky Fields Brawl Ball 45.2%
1997 69
Beach Ball Brawl Ball+Legendary + Diamond 46.0%
661 52
Shooting Star Bountyprev. season 44.9%
2164 70
Parallel Plays Hot Zone 44.3%
4892 82
Gem Fort Gem Grabprev. season 44.2%
1720 67
New Horizons Knockout 44.3%
860 56
Belle's Rock Knockout 43.6%
2494 72
Out in the Open Knockoutprev. season 43.8%
1610 66
Center Stage Brawl Ball 43.7%
1412 64
Hot Potato Heistprev. season 43.1%
1545 65
Hard Rock Mine Gem Grab 43.5%
565 50
Hideout Bounty 43.0%
433 46
Pinhole Punt Brawl Ball+Legendary + Diamond 41.8%
285 40
Pit Stop Heist 41.4%
1371 63
Crystal Arcade Gem Grabprev. season 41.3%
1662 66
Double Swoosh Gem Grabprev. season 41.0%
1430 64
Dry Season Bounty 40.8%
478 47
Undermine Gem Grabprev. season 39.9%
1333 63
Dueling Beetles Hot Zone 38.7%
1180 61
Rustic Arcade Gem Grabprev. season 38.4%
675 53
Kaboom Canyon Heistprev. season 36.5%
684 53
Safe Zone Heist+Legendary + Diamond 33.8%
2395 72
Ring of Fire Hot Zoneprev. season 32.6%
1303 62
Safe(r) Zone Heist+Legendary + Diamond 32.1%
2402 72
Bridge Too Far Heist+Legendary + Diamond 30.1%
2135 70

Who beats Willow and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 m-rappy Mythic 23 38.3% 78.3%
2 tick is Best ** Mythic 21 36.2% 71.4%
3 Hrh|戦犯はいつも一人 Mythic 26 36.2% 65.4%
4 NanaA | Alii🐢 Diamond 20 35.7% 70.0%
5 Malenawu Masters 21 35.3% 66.7%