For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Tubs. 08/10 to 08/23, 3 days. 2 earlier days are left out — below 100 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/23.
Direct duels in Heist: how Amber does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Tubs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
55.1%
3,395 games
Mico
55.7%
1,531 games
Chuck
55.5%
1,560 games
Edgar
50.6%
3,697 games
Bull
52.8%
725 games
Melodie
52.7%
736 games
Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Iasminownsro.💕 | Legendary | 23 | 42.2% | 95.7% |
| 2 | Low Po | Legendary | 90 | 38.7% | 52.2% |
| 3 | アラミス | Mythic | 41 | 38.6% | 63.4% |
| 4 | ᭙ꫀ | Legendary | 54 | 37.5% | 55.6% |
| 5 | かがり泥酔ヤリもく編 | Legendary | 50 | 37.3% | 56.0% |