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EN

Berry

Support Epic Ranked · All ranks Gem Grab
25.4%Win rate in Gem Grab
20,882Games
100Trust Score
105. of 105Rank in Gem Grab
+26.3Skill bonus

Best map: Pit Stop with 50.3% from 16,260 games.

Wins early — in Brawl Ball 15.5 points better in short rounds than in long ones (23.7% against 39.1%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win rate 0.PopularityBreadthCounter safetyStar rate
Win rate 0.25.4 %
Popularity 29.0.21 %
Breadth 0.0% of maps
Counter safety 1.15.2 %
Star rate 0.7.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 29th means “better than 29% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 41.7% from 432 appearances08/04 — 41.8% from 1,886 appearances08/05 — 42.4% from 5,944 appearances08/06 — 41.4% from 4,379 appearances08/07 — 38.3% from 483 appearances08/08 — 37.5% from 501 appearances08/09 — 36.0% from 570 appearances08/10 — 41.8% from 1,476 appearances08/11 — 41.0% from 4,756 appearances08/12 — 39.8% from 7,610 appearances08/13 — 40.4% from 8,182 appearances08/14 — 40.0% from 8,300 appearances08/15 — 39.6% from 8,444 appearances08/16 — 39.1% from 8,685 appearances08/17 — 39.2% from 8,426 appearances08/18 — 40.0% from 7,499 appearances08/19 — 38.1% from 1,694 appearances08/20 — 20.2% from 1,797 appearances08/21 — 29.0% from 1,556 appearances08/22 — 31.4% from 1,330 appearances08/23 — 30.0% from 1,278 appearances08/24 — 26.1% from 2,150 appearances08/25 — 23.5% from 2,251 appearances08/26 — 24.0% from 2,030 appearances08/27 — 25.4% from 1,720 appearances08/28 — 27.3% from 1,854 appearances08/29 — 22.9% from 1,882 appearances08/30 — 23.6% from 1,768 appearances08/31 — 25.8% from 1,266 appearances
41.7%08/03 25.8%08/31

Pick rate

08/03 — 0.4% from 432 appearances08/04 — 0.3% from 1,886 appearances08/05 — 0.4% from 5,944 appearances08/06 — 0.5% from 4,379 appearances08/07 — 0.2% from 483 appearances08/08 — 0.2% from 501 appearances08/09 — 0.2% from 570 appearances08/10 — 0.2% from 1,476 appearances08/11 — 0.3% from 4,756 appearances08/12 — 0.3% from 7,610 appearances08/13 — 0.4% from 8,182 appearances08/14 — 0.4% from 8,300 appearances08/15 — 0.5% from 8,444 appearances08/16 — 0.5% from 8,685 appearances08/17 — 0.5% from 8,426 appearances08/18 — 0.5% from 7,499 appearances08/19 — 0.4% from 1,694 appearances08/20 — 0.2% from 1,797 appearances08/21 — 0.2% from 1,556 appearances08/22 — 0.2% from 1,330 appearances08/23 — 0.2% from 1,278 appearances08/24 — 0.2% from 2,150 appearances08/25 — 0.2% from 2,251 appearances08/26 — 0.2% from 2,030 appearances08/27 — 0.2% from 1,720 appearances08/28 — 0.2% from 1,854 appearances08/29 — 0.2% from 1,882 appearances08/30 — 0.2% from 1,768 appearances08/31 — 0.2% from 1,266 appearances
0.4%08/03 0.2%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +26.3 — rewards skill: from Bronze to Legendary the win rate climbs by 26.3 points (regression 19.5% to 45.8%). The higher the tier, the better he does.

Bronze — 17.9% from 9,449 gamesSilver — 18.0% from 4,099 gamesGold — 39.3% from 6,724 gamesDiamond — 41.4% from 12,920 gamesMythic — 39.9% from 61,912 gamesLegendary — 38.9% from 4,766 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, All ranks). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 40.4%
13169 97
Crystal Arcade Gem Grabprev. season 39.5%
13470 97
Gem Fort Gem Grab 26.2%
4830 82
Hard Rock Mine Gem Grab 25.8%
4806 82
Undermine Gem Grab 25.2%
4571 81
Double Swoosh Gem Grab 25.0%
4584 81
Rustic Arcade Gem Grab 24.4%
2091 70

Against whom

Direct duels in Gem Grab: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 8.4% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 1 circle — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Trunk 55.6% 536 games Bolt 56.5% 276 games Nori 51.5% 1,690 games Mina 60.0% 85 games Kaze 49.0% 920 games Doug 53.0% 117 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 RD|Tygo2 Masters 20 38.0% 70.0%
2 井上和 Mythic 23 36.9% 60.9%
3 blamix Masters 40 36.0% 50.0%
4 まこさま Mythic 32 34.6% 46.9%
5 みすたーふろっぱー Mythic 27 34.5% 48.1%