For Heist, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Counter safety and Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Heist: how Buster does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Photic Doom. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Buster counters nobody here — he wins and loses as strength would have it.
Nobody counters Buster here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
54.7%
161 games
Chuck
60.3%
68 games
8-Bit
57.1%
84 games
Mico
52.9%
87 games
Jessie
51.4%
74 games
Nori
46.6%
148 games
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dextrøm🩸 | Legendary | 55 | 37.7% | 52.7% |
| 2 | Nova |Rutvik | Legendary | 23 | 37.2% | 65.2% |
| 3 | 😈IKER😈 | Mythic | 30 | 36.4% | 56.7% |
| 4 | appleishi | Legendary | 23 | 36.3% | 60.9% |
| 5 | Prissme🥋 | Masters | 31 | 36.1% | 54.8% |