My roster

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EN

Cordelius

Assassin Legendary Trophies Hot Zone
40.8%Win rate in Hot Zone
28,576Games
100Trust Score
85. of 106Rank in Hot Zone

Best map: Leaping Dogs with 62.5% from 5,548 games.

Profile

Win rate 20.PopularityBreadthCounter safetyStar rate
Win rate 20.40.8 %
Popularity 34.0.50 %
Breadth 26.18% of maps
Counter safety 75.37.9 %
Star rate 53.17.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/31, 20 days. 9 earlier days are left out — below 202 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/31.

Win rate

08/06 — 46.1% from 1,961 appearances08/07 — 49.8% from 265 appearances08/08 — 51.9% from 360 appearances08/09 — 49.2% from 301 appearances08/12 — 43.1% from 540 appearances08/13 — 43.7% from 2,396 appearances08/14 — 42.6% from 4,324 appearances08/15 — 46.6% from 2,758 appearances08/16 — 46.4% from 3,094 appearances08/17 — 46.1% from 597 appearances08/18 — 45.7% from 565 appearances08/19 — 43.5% from 347 appearances08/20 — 48.2% from 1,551 appearances08/22 — 32.5% from 391 appearances08/24 — 37.1% from 1,067 appearances08/26 — 28.6% from 1,067 appearances08/28 — 33.1% from 970 appearances08/29 — 28.7% from 1,691 appearances08/30 — 28.5% from 2,849 appearances08/31 — 29.1% from 505 appearances
46.1%08/06 29.1%08/31

Pick rate

08/06 — 0.5% from 1,961 appearances08/07 — 0.8% from 265 appearances08/08 — 0.8% from 360 appearances08/09 — 0.7% from 301 appearances08/12 — 0.5% from 540 appearances08/13 — 0.6% from 2,396 appearances08/14 — 0.4% from 4,324 appearances08/15 — 0.6% from 2,758 appearances08/16 — 0.6% from 3,094 appearances08/17 — 0.5% from 597 appearances08/18 — 0.4% from 565 appearances08/19 — 0.8% from 347 appearances08/20 — 0.8% from 1,551 appearances08/22 — 0.4% from 391 appearances08/24 — 0.5% from 1,067 appearances08/26 — 0.4% from 1,067 appearances08/28 — 0.5% from 970 appearances08/29 — 0.4% from 1,691 appearances08/30 — 0.4% from 2,849 appearances08/31 — 0.4% from 505 appearances
0.5%08/06 0.4%08/31

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 165 maps.

MapWin rateGamesTrust
Danger Zone Hot Zone 50.2%
2046 69
Massive Attack Hot Zone 49.3%
3035 75
Controller Chaos Hot Zone 49.1%
1002 59
Parallel Plays Hot Zone 47.8%
1348 63
Open Business Hot Zone 58.1%
43 11
Dueling Beetles Hot Zone 44.6%
3103 75
Under Pressure Hot Zone 44.3%
4124 80
Abracadabra Hot Zone 39.8%
1880 68
Playmaker Hot Zone 39.0%
3239 76
Reach for the Stars Hot Zone 38.1%
2186 70
In the Liminal Hot Zone 31.3%
1824 68
Golden Bay Hot Zone 28.4%
4744 82

Against whom

Direct duels in Hot Zone: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.4% against Pearl in Knockout. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Doug 60.9% 2,018 games R-T 62.2% 1,049 games Bibi 56.7% 3,080 games Trunk 55.6% 4,760 games Hank 57.4% 903 games Tick 54.9% 1,449 games

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 song Legendary 88 42.8% 58.0%
2 ix|RaZe🐣💛 Legendary 27 40.7% 74.1%
3 Aquatic💧 Masters 23 39.6% 73.9%
4 Flagger Masters 21 39.5% 76.2%
5 Ak-ssing Legendary 53 39.5% 56.6%