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EN

Cordelius

Assassin Legendary Trophies Bounty
41.6%Win rate in Bounty
28,980Games
100Trust Score
87. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.5% from 840 games.

Profile

Win rate 18.PopularityBreadthCounter safetyStar rate
Win rate 18.41.6 %
Popularity 38.0.44 %
Breadth 24.17% of maps
Counter safety 45.33.5 %
Star rate 81.23.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/30, 19 days. 9 earlier days are left out — below 198 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/30.

Win rate

08/06 — 44.9% from 1,322 appearances08/07 — 44.6% from 352 appearances08/08 — 43.7% from 396 appearances08/09 — 44.9% from 296 appearances08/11 — 32.4% from 262 appearances08/12 — 35.2% from 526 appearances08/13 — 42.1% from 3,929 appearances08/14 — 44.4% from 3,636 appearances08/15 — 42.2% from 2,462 appearances08/16 — 45.8% from 4,170 appearances08/17 — 39.7% from 2,476 appearances08/18 — 40.6% from 2,570 appearances08/19 — 39.4% from 1,396 appearances08/20 — 41.8% from 1,436 appearances08/22 — 26.7% from 221 appearances08/24 — 37.8% from 516 appearances08/26 — 25.7% from 705 appearances08/28 — 39.7% from 496 appearances08/30 — 43.4% from 930 appearances
44.9%08/06 43.4%08/30

Pick rate

08/06 — 0.6% from 1,322 appearances08/07 — 0.7% from 352 appearances08/08 — 0.5% from 396 appearances08/09 — 0.7% from 296 appearances08/11 — 0.2% from 262 appearances08/12 — 0.3% from 526 appearances08/13 — 0.4% from 3,929 appearances08/14 — 0.5% from 3,636 appearances08/15 — 0.4% from 2,462 appearances08/16 — 0.6% from 4,170 appearances08/17 — 0.4% from 2,476 appearances08/18 — 0.4% from 2,570 appearances08/19 — 0.3% from 1,396 appearances08/20 — 0.4% from 1,436 appearances08/22 — 0.5% from 221 appearances08/24 — 0.6% from 516 appearances08/26 — 0.4% from 705 appearances08/28 — 0.7% from 496 appearances08/30 — 0.7% from 930 appearances
0.6%08/06 0.7%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 47.8%
4304 80
Supercut Bounty 45.8%
3422 77
Layer Cake Bounty 45.3%
6927 87
Watermelons Bounty 44.1%
1344 63
Deathcap Trap Bounty 41.9%
160 31
Tasty Berry Bounty 41.1%
2172 70
Wall Hugging Bounty 40.2%
3071 75
Choral Chambers Bounty 39.5%
453 47
Dry Season Bounty 35.6%
1863 68
Shooting Star Bounty 32.5%
3634 78
Hideout Bounty 30.3%
1629 66

Against whom

Direct duels in Bounty: how Cordelius does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.3% against Pearl in Knockout. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Cordelius runs in 2 circles — whoever Cordelius beats beats someone who in turn beats Cordelius. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 56.6% 1,433 games Brock 54.5% 2,798 games Bolt 56.6% 373 games Bo 54.4% 631 games Edgar 50.3% 3,529 games Mortis 49.2% 1,390 games

Who plays him best soon

Players with a profile and at least 20 games on Cordelius, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 song Legendary 86 43.2% 59.3%
2 Aquatic💧 Masters 23 39.3% 73.9%
3 Flagger Masters 21 39.2% 76.2%
4 Basメ Legendary 24 38.9% 70.8%
5 Antek#1 Legendary 20 38.7% 75.0%