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EN

Darryl

Tank Super Rare Ranked · All ranks Knockout
50.0%Win rate in Knockout
34,963Games
100Trust Score
33. of 105Rank in Knockout
+21.3Skill bonus

Best map: Flaring Phoenix with 52.6% from 11,317 games.

Wins late — in Hot Zone 13.6 points better in long rounds than in short ones (51.1% against 37.4%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safetyStar rate 33.
Win rate 69.50.0 %
Popularity 49.0.39 %
Breadth 50.17% of maps
Counter safety 41.34.5 %
Star rate 33.16.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 53.6% from 1,403 appearances08/05 — 52.9% from 4,102 appearances08/06 — 53.0% from 2,142 appearances08/07 — 54.9% from 565 appearances08/08 — 52.0% from 666 appearances08/09 — 51.9% from 778 appearances08/10 — 54.8% from 2,146 appearances08/11 — 54.7% from 5,536 appearances08/12 — 54.7% from 7,040 appearances08/13 — 54.9% from 6,382 appearances08/14 — 54.4% from 5,651 appearances08/15 — 53.4% from 5,198 appearances08/16 — 53.2% from 5,227 appearances08/17 — 53.0% from 4,938 appearances08/18 — 54.9% from 4,598 appearances08/19 — 53.5% from 1,408 appearances08/20 — 47.9% from 2,258 appearances08/21 — 51.0% from 2,829 appearances08/22 — 53.1% from 2,205 appearances08/23 — 50.8% from 2,217 appearances08/24 — 49.8% from 3,144 appearances08/25 — 50.1% from 3,218 appearances08/26 — 50.2% from 3,034 appearances08/27 — 49.5% from 2,998 appearances08/28 — 48.2% from 3,211 appearances08/29 — 48.5% from 3,339 appearances08/30 — 50.2% from 3,599 appearances08/31 — 51.1% from 2,911 appearances
53.6%08/04 51.1%08/31

Pick rate

08/04 — 0.4% from 1,403 appearances08/05 — 0.5% from 4,102 appearances08/06 — 0.4% from 2,142 appearances08/07 — 0.4% from 565 appearances08/08 — 0.5% from 666 appearances08/09 — 0.5% from 778 appearances08/10 — 0.5% from 2,146 appearances08/11 — 0.5% from 5,536 appearances08/12 — 0.5% from 7,040 appearances08/13 — 0.5% from 6,382 appearances08/14 — 0.5% from 5,651 appearances08/15 — 0.5% from 5,198 appearances08/16 — 0.5% from 5,227 appearances08/17 — 0.5% from 4,938 appearances08/18 — 0.5% from 4,598 appearances08/19 — 0.5% from 1,408 appearances08/20 — 0.4% from 2,258 appearances08/21 — 0.4% from 2,829 appearances08/22 — 0.4% from 2,205 appearances08/23 — 0.4% from 2,217 appearances08/24 — 0.4% from 3,144 appearances08/25 — 0.4% from 3,218 appearances08/26 — 0.4% from 3,034 appearances08/27 — 0.4% from 2,998 appearances08/28 — 0.4% from 3,211 appearances08/29 — 0.4% from 3,339 appearances08/30 — 0.5% from 3,599 appearances08/31 — 0.5% from 2,911 appearances
0.4%08/04 0.5%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +21.3 — rewards skill: from Bronze to Masters the win rate climbs by 21.3 points (regression 39.6% to 60.9%). The higher the tier, the better he does.

Bronze — 27.8% from 3,305 gamesSilver — 34.6% from 2,278 gamesGold — 52.4% from 10,970 gamesDiamond — 56.4% from 9,856 gamesMythic — 54.0% from 51,632 gamesLegendary — 52.9% from 14,025 gamesMasters — 49.0% from 384 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.6%
11317 95
Belle's Rock Knockout 49.0%
8862 91
New Horizons Knockout 48.9%
7352 88
Out in the Open Knockout 48.0%
7432 89

Against whom

Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.9% against Juju in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Darryl runs in 4 circles — whoever Darryl beats beats someone who in turn beats Darryl. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kit 58.5% 6,969 games Brock 57.9% 4,924 games Edgar 58.1% 3,721 games Tick 58.0% 1,561 games Pearl 58.9% 691 games Willow 56.1% 1,461 games

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SaitanSemConta Legendary 32 44.0% 81.3%
2 JMR | Jonathan Legendary 53 43.1% 66.0%
3 Aaron Mythic 36 41.5% 69.4%
4 Syn❤️Luna Legendary 37 41.1% 67.6%
5 『Scotty』🇫🇷 Legendary 23 40.6% 78.3%