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Mico

Assassin Mythic Ranked · All ranks Knockout
54.4%Win rate in Knockout
55,098Games
100Trust Score
12. of 105Rank in Knockout
−11.1Skill bonus

Best map: Pit Stop with 60.3% from 44,158 games.

Wins early — in Knockout 6.1 points better in short rounds than in long ones (55.4% against 49.3%, split at 99 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 49.Star rate
Win rate 89.54.4 %
Popularity 55.0.66 %
Breadth 80.43% of maps
Counter safety 49.35.1 %
Star rate 77.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 51.1% from 497 appearances08/04 — 50.0% from 2,687 appearances08/05 — 52.4% from 8,689 appearances08/06 — 51.4% from 5,406 appearances08/07 — 48.5% from 1,242 appearances08/08 — 47.0% from 1,240 appearances08/09 — 49.6% from 1,355 appearances08/10 — 49.6% from 3,661 appearances08/11 — 50.6% from 11,853 appearances08/12 — 51.2% from 16,390 appearances08/13 — 52.2% from 14,511 appearances08/14 — 53.1% from 13,766 appearances08/15 — 52.6% from 13,211 appearances08/16 — 53.3% from 13,099 appearances08/17 — 53.4% from 13,023 appearances08/18 — 52.8% from 11,373 appearances08/19 — 53.2% from 3,084 appearances08/20 — 58.2% from 4,362 appearances08/21 — 55.7% from 5,768 appearances08/22 — 53.7% from 4,777 appearances08/23 — 53.5% from 4,154 appearances08/24 — 54.2% from 5,553 appearances08/25 — 55.4% from 5,339 appearances08/26 — 53.5% from 5,040 appearances08/27 — 53.8% from 4,572 appearances08/28 — 54.8% from 4,723 appearances08/29 — 53.8% from 4,993 appearances08/30 — 52.4% from 4,773 appearances08/31 — 52.8% from 1,044 appearances
51.1%08/03 52.8%08/31

Pick rate

08/03 — 0.9% from 497 appearances08/04 — 0.8% from 2,687 appearances08/05 — 1.0% from 8,689 appearances08/06 — 1.1% from 5,406 appearances08/07 — 0.9% from 1,242 appearances08/08 — 0.9% from 1,240 appearances08/09 — 0.8% from 1,355 appearances08/10 — 0.8% from 3,661 appearances08/11 — 1.1% from 11,853 appearances08/12 — 1.2% from 16,390 appearances08/13 — 1.1% from 14,511 appearances08/14 — 1.2% from 13,766 appearances08/15 — 1.2% from 13,211 appearances08/16 — 1.2% from 13,099 appearances08/17 — 1.2% from 13,023 appearances08/18 — 1.2% from 11,373 appearances08/19 — 1.1% from 3,084 appearances08/20 — 0.7% from 4,362 appearances08/21 — 0.7% from 5,768 appearances08/22 — 0.8% from 4,777 appearances08/23 — 0.7% from 4,154 appearances08/24 — 0.6% from 5,553 appearances08/25 — 0.6% from 5,339 appearances08/26 — 0.6% from 5,040 appearances08/27 — 0.6% from 4,572 appearances08/28 — 0.6% from 4,723 appearances08/29 — 0.6% from 4,993 appearances08/30 — 0.7% from 4,773 appearances08/31 — 0.7% from 1,044 appearances
0.9%08/03 0.7%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −11.1 — punishes weak opponents: from Silver to Legendary the win rate drops by 11.1 points (regression 60.2% to 49.1%). Higher up he gets outplayed.

Silver — 63.3% from 1,704 gamesGold — 56.9% from 24,259 gamesDiamond — 54.6% from 24,753 gamesMythic — 52.1% from 121,652 gamesLegendary — 48.4% from 16,902 games
SilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
New Horizons Knockout 55.3%
14564 99
Belle's Rock Knockout 54.6%
25834 100
Flaring Phoenix Knockout 53.0%
10210 93
Out in the Open Knockout 53.6%
4490 81

Against whom

Direct duels in Knockout: how Mico does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.9% against Bolt in Gem Grab. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 3 circles — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 60.5% 8,931 games Bolt 62.8% 928 games Edgar 59.1% 7,156 games Pearl 61.7% 943 games Carl 61.5% 894 games Tick 58.5% 3,347 games

Who plays him best soon

Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🐺Zinter|solo⚔️ Legendary 109 48.5% 66.1%
2 강직도 Legendary 138 45.3% 58.0%
3 ↯BeastMico🤍 Legendary 90 43.8% 60.0%
4 yousef Legendary 35 40.8% 68.6%
5 鉻| 𝕶𝖎𝖗𝖞𝖆𝖑 Mythic 28 40.0% 71.4%