For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
58.3%
715 games
Kaze
55.1%
1,084 games
Melodie
56.9%
406 games
8-Bit
55.1%
548 games
Chuck
55.4%
413 games
Colt
51.8%
1,146 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SKC|Naipishu | Masters | 30 | 39.1% | 70.0% |
| 2 | nixo💚edui | Legendary | 22 | 37.7% | 72.7% |
| 3 | ꙮ⃠⃟⃤⃥ ⃞⃠ | Legendary | 23 | 36.4% | 65.2% |
| 4 | T5S|Tessar | Masters | 21 | 36.2% | 66.7% |
| 5 | iįxyįi | Mythic | 22 | 35.8% | 63.6% |